Improve seam allowance. Case with custom seam allowance.

--HG--
branch : release
This commit is contained in:
Roman Telezhynskyi 2018-09-23 15:51:28 +03:00
parent 81f7993f43
commit 9f919ffe8a

View file

@ -202,6 +202,19 @@ QVector<QPointF> RollbackSeamAllowance(QVector<QPointF> points, const QLineF &cu
*success = true;
}
}
if (not *success && points.size() > 1)
{
QPointF crosPoint;
QLineF secondLast(points.at(points.size()-2), points.at(points.size()-1));
QLineF::IntersectType type = secondLast.intersect(cuttingEdge, &crosPoint);
if (type != QLineF::NoIntersection && IsOutsidePoint(secondLast.p1(), secondLast.p2(), crosPoint))
{
points.append(crosPoint);
*success = true;
}
}
return points;
}
@ -252,12 +265,6 @@ QVector<QPointF> AngleByLength(QVector<QPointF> points, QPointF p2, const QLineF
{
bool success = false;
points = RollbackSeamAllowance(points, bigLine2, &success);
if (not success)
{
// Cannot find clipping point.
// Show at least something.
points.append(sp2);
}
}
else
{
@ -306,12 +313,6 @@ QVector<QPointF> AngleByIntersection(const QVector<QPointF> &points, QPointF p1,
{// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
bool success = false;
pointsIntr = RollbackSeamAllowance(pointsIntr, edge2, &success);
if (not success)
{
// Cannot find clipping point.
// Show at least something.
pointsIntr.append(px);
}
}
// Second point
@ -368,12 +369,6 @@ QVector<QPointF> AngleByFirstSymmetry(const QVector<QPointF> &points, QPointF p1
{// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
bool success = false;
pointsIntr = RollbackSeamAllowance(pointsIntr, bigLine2, &success);
if (not success)
{
// Cannot find clipping point.
// Show at least something.
pointsIntr.append(px);
}
}
type = sEdge.intersect(bigLine2, &px);
@ -430,12 +425,6 @@ QVector<QPointF> AngleBySecondSymmetry(const QVector<QPointF> &points, QPointF p
{// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
bool success = false;
pointsIntr = RollbackSeamAllowance(pointsIntr, bigLine2, &success);
if (not success)
{
// Cannot find clipping point.
// Show at least something.
pointsIntr.append(px);
}
}
type = sEdge.intersect(bigLine2, &px);
@ -541,13 +530,7 @@ QVector<QPointF> AngleBySecondRightAngle(QVector<QPointF> points, QPointF p2, QP
// Because artificial loop can lead to wrong clipping we must rollback current seam allowance points
bool success = false;
points = RollbackSeamAllowance(points, edge, &success);
if (not success)
{
// Cannot find clipping point.
// Show at least something.
points.append(px);
}
else
if (success)
{
px = points.last();
}