Fix typo. ref #850.

--HG--
branch : develop
This commit is contained in:
Roman Telezhynskyi 2018-05-21 11:27:28 +03:00
parent cf0b0b300c
commit 9c2527cf9f
3 changed files with 8 additions and 8 deletions

View file

@ -205,7 +205,7 @@ bool VBank::Prepare()
const qint64 square = details.at(i).Square();
if (square <= 0)
{
qCDebug(lBank, "Preparing data for layout error: Detail squere <= 0");
qCDebug(lBank, "Preparing data for layout error: Detail square <= 0");
prepare = false;
return prepare;
}

View file

@ -191,25 +191,25 @@ void TST_VArc::TestGetPoints()
}
{
qreal gSquere = 0.0;// geometry square
qreal gSquare = 0.0;// geometry square
if (VFuzzyComparePossibleNulls(arc.AngleArc(), 360.0))
{// circle square
gSquere = M_PI * radius * radius;
gSquare = M_PI * radius * radius;
}
else
{// sector square
gSquere = (M_PI * radius * radius) / 360.0 * arc.AngleArc();
gSquare = (M_PI * radius * radius) / 360.0 * arc.AngleArc();
points.append(static_cast<QPointF>(center));
}
// calculated square
const qreal cSquare = qAbs(VAbstractPiece::SumTrapezoids(points)/2.0);
const qreal value = qAbs(gSquere - cSquare);
const qreal value = qAbs(gSquare - cSquare);
const QString errorMsg =
QString("Broken the second rule. Interpolation has too big computing error. Error ='%1'.").arg(value);
const qreal epsSquere = gSquere * 0.24 / 100; // computing error 0.24 % from origin squere
QVERIFY2(value <= epsSquere, qUtf8Printable(errorMsg));
const qreal epsSquare = gSquare * 0.24 / 100; // computing error 0.24 % from origin square
QVERIFY2(value <= epsSquare, qUtf8Printable(errorMsg));
}
}

View file

@ -381,7 +381,7 @@ void TST_VEllipticalArc::TestGetPoints3()
if (VFuzzyComparePossibleNulls(arc.AngleArc(), 360.0))
{// calculated full ellipse square
const qreal ellipseSquare = M_PI * radius1 * radius2;
const qreal epsSquare = ellipseSquare * 1.7 / 100; // computing error 1.7 % from origin squere
const qreal epsSquare = ellipseSquare * 1.7 / 100; // computing error 1.7 % from origin square
const qreal arcSquare = qAbs(VAbstractPiece::SumTrapezoids(points)/2.0);
const qreal diffSquare = qAbs(ellipseSquare - arcSquare);
const QString errorMsg1 = QString("Broken the second rule. Interpolation has too big computing error. "