Refactoring, prepare to use VSAPoint class.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2016-11-11 16:26:00 +02:00
parent b84b9cf387
commit 703c2d589b
2 changed files with 21 additions and 19 deletions

View file

@ -136,7 +136,8 @@ QVector<QPointF> VAbstractPiece::Equidistant(const QVector<QPointF> &points, qre
{ {
if ( i == 0) if ( i == 0)
{//first point {//first point
ekvPoints << EkvPoint(QLineF(p.at(p.size()-2), p.at(p.size()-1)), QLineF(p.at(1), p.at(0)), width); ekvPoints << EkvPoint(p.at(p.size()-2), p.at(p.size()-1),
p.at(1), p.at(0), width);
continue; continue;
} }
@ -149,7 +150,8 @@ QVector<QPointF> VAbstractPiece::Equidistant(const QVector<QPointF> &points, qre
continue; continue;
} }
//points in the middle of polyline //points in the middle of polyline
ekvPoints << EkvPoint(QLineF(p.at(i-1), p.at(i)), QLineF(p.at(i+1), p.at(i)), width); ekvPoints << EkvPoint(p.at(i-1), p.at(i),
p.at(i+1), p.at(i), width);
} }
const bool removeFirstAndLast = false; const bool removeFirstAndLast = false;
@ -401,12 +403,11 @@ QVector<QPointF> VAbstractPiece::RemoveDublicates(const QVector<QPointF> &points
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
/** /**
* @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal. * @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal.
* @param line1 first line.
* @param line2 second line.
* @param width width of equidistant. * @param width width of equidistant.
* @return vector of points. * @return vector of points.
*/ */
QVector<QPointF> VAbstractPiece::EkvPoint(const QLineF &line1, const QLineF &line2, qreal width) QVector<QPointF> VAbstractPiece::EkvPoint(const QPointF &p1Line1, const QPointF &p2Line1,
const QPointF &p1Line2, const QPointF &p2Line2, qreal width)
{ {
if (width <= 0) if (width <= 0)
{ {
@ -414,15 +415,15 @@ QVector<QPointF> VAbstractPiece::EkvPoint(const QLineF &line1, const QLineF &lin
} }
QVector<QPointF> points; QVector<QPointF> points;
if (line1.p2() != line2.p2()) if (p2Line1 != p2Line2)
{ {
qDebug()<<"Last points of two lines must be equal."; qDebug()<<"Last points of two lines must be equal.";
return QVector<QPointF>(); return QVector<QPointF>();
} }
QPointF CrosPoint; QPointF CrosPoint;
const QLineF bigLine1 = ParallelLine(line1, width ); const QLineF bigLine1 = ParallelLine(p1Line1, p2Line1, width );
const QLineF bigLine2 = ParallelLine(QLineF(line2.p2(), line2.p1()), width ); const QLineF bigLine2 = ParallelLine(p2Line2, p1Line2, width );
QLineF::IntersectType type = bigLine1.intersect( bigLine2, &CrosPoint ); QLineF::IntersectType type = bigLine1.intersect( bigLine2, &CrosPoint );
switch (type) switch (type)
{ {
@ -432,9 +433,9 @@ QVector<QPointF> VAbstractPiece::EkvPoint(const QLineF &line1, const QLineF &lin
break; break;
case (QLineF::UnboundedIntersection): case (QLineF::UnboundedIntersection):
{ {
QLineF line( line1.p2(), CrosPoint ); QLineF line( p2Line1, CrosPoint );
const int angle1 = BisectorAngle(line1.p1(), line1.p2(), line2.p1()); const int angle1 = BisectorAngle(p1Line1, p2Line1, p1Line2);
const int angle2 = BisectorAngle(bigLine1.p1(), CrosPoint, bigLine2.p2()); const int angle2 = BisectorAngle(bigLine1.p1(), CrosPoint, bigLine2.p2());
if (angle1 == angle2) if (angle1 == angle2)
@ -472,7 +473,7 @@ QVector<QPointF> VAbstractPiece::EkvPoint(const QLineF &line1, const QLineF &lin
} }
else else
{// Dart. Ignore if going outside of equdistant {// Dart. Ignore if going outside of equdistant
const QLineF bigEdge = ParallelLine(QLineF(line1.p1(), line2.p1()), width ); const QLineF bigEdge = ParallelLine(p1Line1, p1Line2, width );
QPointF px; QPointF px;
const QLineF::IntersectType type = bigEdge.intersect(line, &px); const QLineF::IntersectType type = bigEdge.intersect(line, &px);
if (type != QLineF::BoundedIntersection) if (type != QLineF::BoundedIntersection)
@ -495,17 +496,17 @@ QVector<QPointF> VAbstractPiece::EkvPoint(const QLineF &line1, const QLineF &lin
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QLineF VAbstractPiece::ParallelLine(const QLineF &line, qreal width) QLineF VAbstractPiece::ParallelLine(const QPointF &p1, const QPointF &p2, qreal width)
{ {
const QLineF paralel = QLineF(SingleParallelPoint(line, 90, width), const QLineF paralel = QLineF(SingleParallelPoint(p1, p2, 90, width),
SingleParallelPoint(QLineF(line.p2(), line.p1()), -90, width)); SingleParallelPoint(p2, p1, -90, width));
return paralel; return paralel;
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QPointF VAbstractPiece::SingleParallelPoint(const QLineF &line, qreal angle, qreal width) QPointF VAbstractPiece::SingleParallelPoint(const QPointF &p1, const QPointF &p2, qreal angle, qreal width)
{ {
QLineF pLine = line; QLineF pLine(p1, p2);
pLine.setAngle( pLine.angle() + angle ); pLine.setAngle( pLine.angle() + angle );
pLine.setLength( width ); pLine.setLength( width );
return pLine.p2(); return pLine.p2();

View file

@ -136,9 +136,10 @@ protected:
private: private:
QSharedDataPointer<VAbstractPieceData> d; QSharedDataPointer<VAbstractPieceData> d;
static QVector<QPointF> EkvPoint(const QLineF &line1, const QLineF &line2, qreal width); static QVector<QPointF> EkvPoint(const QPointF &p1Line1, const QPointF &p2Line1,
static QLineF ParallelLine(const QLineF &line, qreal width); const QPointF &p1Line2, const QPointF &p2Line2, qreal width);
static QPointF SingleParallelPoint(const QLineF &line, qreal angle, qreal width); static QLineF ParallelLine(const QPointF &p1, const QPointF &p2, qreal width);
static QPointF SingleParallelPoint(const QPointF &p1, const QPointF &p2, qreal angle, qreal width);
static int BisectorAngle(const QPointF &p1, const QPointF &p2, const QPointF &p3); static int BisectorAngle(const QPointF &p1, const QPointF &p2, const QPointF &p3);
}; };