Refactoring.

This commit is contained in:
Roman Telezhynskyi 2022-08-16 16:01:17 +03:00
parent 5b9c1b1d55
commit 53905b624a
2 changed files with 28 additions and 33 deletions

View file

@ -51,16 +51,9 @@
#include <functional>
#include "../vmisc/def.h"
#include "../vmisc/vmath.h"
#include "../ifc/exception/vexception.h"
#include "../vpatterndb/floatItemData/floatitemdef.h"
#if QT_VERSION < QT_VERSION_CHECK(5, 12, 0)
#include "../vmisc/backport/qscopeguard.h"
#else
#include <QScopeGuard>
#endif
namespace
{
#ifdef LAYOUT_DEBUG
@ -140,17 +133,12 @@ QPainterPath DumpDetails(const QVector<VLayoutPiece> &details)
#endif
} //anonymous namespace
//---------------------------------------------------------------------------------------------------------------------
VPosition::VPosition()
{}
//---------------------------------------------------------------------------------------------------------------------
VPosition::VPosition(const VPositionData &data, std::atomic_bool *stop, bool saveLength)
: m_isValid(true),
m_bestResult(VBestSquare(data.gContour.GetSize(), saveLength, data.isOriginPaperOrientationPortrait)),
m_data(data),
stop(stop),
angle_between(0)
stop(stop)
{
if (m_data.rotationNumber > 360 || m_data.rotationNumber < 1)
{
@ -202,13 +190,13 @@ void VPosition::run()
}
//---------------------------------------------------------------------------------------------------------------------
VBestSquare VPosition::getBestResult() const
auto VPosition::getBestResult() const -> VBestSquare
{
return m_bestResult;
}
//---------------------------------------------------------------------------------------------------------------------
VBestSquare VPosition::ArrangeDetail(const VPositionData &data, std::atomic_bool *stop, bool saveLength)
auto VPosition::ArrangeDetail(const VPositionData &data, std::atomic_bool *stop, bool saveLength) -> VBestSquare
{
VBestSquare bestResult(data.gContour.GetSize(), saveLength, data.isOriginPaperOrientationPortrait);
@ -317,7 +305,7 @@ void VPosition::SaveCandidate(VBestSquare &bestResult, const VLayoutPiece &detai
}
//---------------------------------------------------------------------------------------------------------------------
bool VPosition::CheckCombineEdges(VLayoutPiece &detail, int j, int &dEdge)
auto VPosition::CheckCombineEdges(VLayoutPiece &detail, int j, int &dEdge) -> bool
{
const QLineF globalEdge = m_data.gContour.GlobalEdge(j);
bool flagMirror = false;
@ -398,7 +386,7 @@ bool VPosition::CheckCombineEdges(VLayoutPiece &detail, int j, int &dEdge)
}
//---------------------------------------------------------------------------------------------------------------------
bool VPosition::CheckRotationEdges(VLayoutPiece &detail, int j, int dEdge, qreal angle) const
auto VPosition::CheckRotationEdges(VLayoutPiece &detail, int j, int dEdge, qreal angle) const -> bool
{
const QLineF globalEdge = m_data.gContour.GlobalEdge(j);
bool flagSquare = false;
@ -462,7 +450,7 @@ void VPosition::RotateOnAngle(qreal angle)
}
//---------------------------------------------------------------------------------------------------------------------
VPosition::CrossingType VPosition::Crossing(const VLayoutPiece &detail) const
auto VPosition::Crossing(const VLayoutPiece &detail) const -> VPosition::CrossingType
{
if (m_data.positionsCache.isEmpty())
{
@ -478,7 +466,7 @@ VPosition::CrossingType VPosition::Crossing(const VLayoutPiece &detail) const
const QRectF detailBoundingRect = VLayoutPiece::BoundingRect(contourPoints);
const QPainterPath contourPath = VAbstractPiece::PainterPath(contourPoints);
for(auto &position : m_data.positionsCache)
for(const auto &position : m_data.positionsCache)
{
if (position.boundingRect.intersects(layoutBoundingRect) || position.boundingRect.contains(detailBoundingRect)
|| detailBoundingRect.contains(position.boundingRect))
@ -495,7 +483,7 @@ VPosition::CrossingType VPosition::Crossing(const VLayoutPiece &detail) const
}
//---------------------------------------------------------------------------------------------------------------------
bool VPosition::SheetContains(const QRectF &rect) const
auto VPosition::SheetContains(const QRectF &rect) const -> bool
{
const QRectF bRect(-accuracyPointOnLine, -accuracyPointOnLine, m_data.gContour.GetWidth()+accuracyPointOnLine,
m_data.gContour.GetHeight()+accuracyPointOnLine);
@ -535,13 +523,15 @@ void VPosition::RotateEdges(VLayoutPiece &detail, const QLineF &globalEdge, int
//---------------------------------------------------------------------------------------------------------------------
void VPosition::Rotate(int number)
{
const qreal step = 360/number;
const qreal step = 360.0/number;
qreal startAngle = 0;
if (VFuzzyComparePossibleNulls(angle_between, 360))
{
startAngle = step;
}
for (qreal angle = startAngle; angle < 360; angle = angle+step)
qreal angle = startAngle;
while(angle < 360)
{
if (stop->load())
{
@ -549,6 +539,8 @@ void VPosition::Rotate(int number)
}
RotateOnAngle(angle);
angle = angle+step;
}
}

View file

@ -67,18 +67,21 @@ QT_WARNING_DISABLE_GCC("-Weffc++")
class VPosition
{
public:
VPosition();
VPosition() = default;
VPosition(const VPositionData &data, std::atomic_bool *stop, bool saveLength);
VPosition(const VPosition&) = default;
VPosition& operator=(const VPosition&) = default;
VPosition& operator=(VPosition&&) = default;
auto operator=(const VPosition&) -> VPosition& = default;
#ifdef Q_COMPILER_RVALUE_REFS
VPosition(VPosition&&) = default;
auto operator=(VPosition&&) -> VPosition& = default;
#endif
~VPosition()= default;
void run();
VBestSquare getBestResult() const;
auto getBestResult() const -> VBestSquare;
static VBestSquare ArrangeDetail(const VPositionData &data, std::atomic_bool *stop, bool saveLength);
static auto ArrangeDetail(const VPositionData &data, std::atomic_bool *stop, bool saveLength) -> VBestSquare;
#ifdef LAYOUT_DEBUG
static void DumpFrame(const VContour &contour, const VLayoutPiece &detail, QMutex *mutex,
@ -111,13 +114,13 @@ private:
void SaveCandidate(VBestSquare &bestResult, const VLayoutPiece &detail, int globalI, int detJ, BestFrom type);
bool CheckCombineEdges(VLayoutPiece &detail, int j, int &dEdge);
bool CheckRotationEdges(VLayoutPiece &detail, int j, int dEdge, qreal angle) const;
auto CheckCombineEdges(VLayoutPiece &detail, int j, int &dEdge) -> bool;
auto CheckRotationEdges(VLayoutPiece &detail, int j, int dEdge, qreal angle) const -> bool;
void RotateOnAngle(qreal angle);
CrossingType Crossing(const VLayoutPiece &detail) const;
bool SheetContains(const QRectF &rect) const;
auto Crossing(const VLayoutPiece &detail) const -> CrossingType;
auto SheetContains(const QRectF &rect) const -> bool;
void CombineEdges(VLayoutPiece &detail, const QLineF &globalEdge, int dEdge);
static void RotateEdges(VLayoutPiece &detail, const QLineF &globalEdge, int dEdge, qreal angle);
@ -125,7 +128,7 @@ private:
void Rotate(int number);
void FollowGrainline();
QLineF FabricGrainline() const;
auto FabricGrainline() const -> QLineF;
void FindBestPosition();
};
@ -137,7 +140,7 @@ QT_WARNING_POP
* @brief VPosition::FabricGrainline return fabric gainline accoding to paper orientation
* @return fabric gainline line
*/
inline QLineF VPosition::FabricGrainline() const
inline auto VPosition::FabricGrainline() const -> QLineF
{
return m_data.isOriginPaperOrientationPortrait ? QLineF(10, 10, 10, 100) : QLineF(10, 10, 100, 10);
}