VPiece class. Added members for storing a piece position.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2016-11-08 12:53:14 +02:00
parent 977b52b787
commit 37173fb0e4
3 changed files with 58 additions and 21 deletions

View file

@ -69,7 +69,7 @@ VPiece::~VPiece()
*/ */
void VPiece::Append(const VPieceNode &node) void VPiece::Append(const VPieceNode &node)
{ {
d->nodes.append(node); d->m_nodes.append(node);
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -83,7 +83,7 @@ void VPiece::Clear()
/** @brief ClearNodes clear list of nodes. */ /** @brief ClearNodes clear list of nodes. */
void VPiece::ClearNodes() void VPiece::ClearNodes()
{ {
d->nodes.clear(); d->m_nodes.clear();
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -91,9 +91,9 @@ void VPiece::ClearNodes()
* @brief CountNode return count nodes. * @brief CountNode return count nodes.
* @return count. * @return count.
*/ */
qint32 VPiece::CountNode() const qint32 VPiece::CountNodes() const
{ {
return d->nodes.size(); return d->m_nodes.size();
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -104,7 +104,7 @@ qint32 VPiece::CountNode() const
*/ */
VPieceNode &VPiece::operator [](int indx) VPieceNode &VPiece::operator [](int indx)
{ {
return d->nodes[indx]; return d->m_nodes[indx];
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -115,7 +115,7 @@ VPieceNode &VPiece::operator [](int indx)
*/ */
const VPieceNode &VPiece::at(int indx) const const VPieceNode &VPiece::at(int indx) const
{ {
return d->nodes.at(indx); return d->m_nodes.at(indx);
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -125,7 +125,7 @@ const VPieceNode &VPiece::at(int indx) const
*/ */
QVector<VPieceNode> VPiece::GetNodes() const QVector<VPieceNode> VPiece::GetNodes() const
{ {
return d->nodes; return d->m_nodes;
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
@ -136,14 +136,14 @@ QVector<VPieceNode> VPiece::GetNodes() const
// cppcheck-suppress unusedFunction // cppcheck-suppress unusedFunction
void VPiece::SetNodes(const QVector<VPieceNode> &nodes) void VPiece::SetNodes(const QVector<VPieceNode> &nodes)
{ {
d->nodes = nodes; d->m_nodes = nodes;
} }
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QVector<QPointF> VPiece::MainPathPoints(const VContainer *data) const QVector<QPointF> VPiece::MainPathPoints(const VContainer *data) const
{ {
QVector<QPointF> points; QVector<QPointF> points;
for (int i = 0; i < CountNode(); ++i) for (int i = 0; i < CountNodes(); ++i)
{ {
switch (at(i).GetTypeTool()) switch (at(i).GetTypeTool())
{ {
@ -179,7 +179,7 @@ QVector<QPointF> VPiece::MainPathPoints(const VContainer *data) const
QVector<QPointF> VPiece::MainPathNodePoints(const VContainer *data) const QVector<QPointF> VPiece::MainPathNodePoints(const VContainer *data) const
{ {
QVector<QPointF> points; QVector<QPointF> points;
for (int i = 0; i < CountNode(); ++i) for (int i = 0; i < CountNodes(); ++i)
{ {
switch (at(i).GetTypeTool()) switch (at(i).GetTypeTool())
{ {
@ -220,10 +220,34 @@ QPainterPath VPiece::MainPathPath(const VContainer *data) const
return path; return path;
} }
//---------------------------------------------------------------------------------------------------------------------
qreal VPiece::GetMx() const
{
return d->m_mx;
}
//---------------------------------------------------------------------------------------------------------------------
void VPiece::SetMx(qreal value)
{
d->m_mx = value;
}
//---------------------------------------------------------------------------------------------------------------------
qreal VPiece::GetMy() const
{
return d->m_my;
}
//---------------------------------------------------------------------------------------------------------------------
void VPiece::SetMy(qreal value)
{
d->m_my = value;
}
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QPointF VPiece::StartSegment(const VContainer *data, const int &i, bool reverse) const QPointF VPiece::StartSegment(const VContainer *data, const int &i, bool reverse) const
{ {
if (i < 0 && i > CountNode()-1) if (i < 0 && i > CountNodes()-1)
{ {
return QPointF(); return QPointF();
} }
@ -237,13 +261,13 @@ QPointF VPiece::StartSegment(const VContainer *data, const int &i, bool reverse)
} }
QPointF begin = points.first(); QPointF begin = points.first();
if (CountNode() > 1) if (CountNodes() > 1)
{ {
if (i == 0) if (i == 0)
{ {
if (at(CountNode()-1).GetTypeTool() == Tool::NodePoint) if (at(CountNodes()-1).GetTypeTool() == Tool::NodePoint)
{ {
begin = *data->GeometricObject<VPointF>(at(CountNode()-1).GetId()); begin = *data->GeometricObject<VPointF>(at(CountNodes()-1).GetId());
} }
} }
else else
@ -260,7 +284,7 @@ QPointF VPiece::StartSegment(const VContainer *data, const int &i, bool reverse)
//--------------------------------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------------------------------
QPointF VPiece::EndSegment(const VContainer *data, const int &i, bool reverse) const QPointF VPiece::EndSegment(const VContainer *data, const int &i, bool reverse) const
{ {
if (i < 0 && i > CountNode()-1) if (i < 0 && i > CountNodes()-1)
{ {
return QPointF(); return QPointF();
} }
@ -274,9 +298,9 @@ QPointF VPiece::EndSegment(const VContainer *data, const int &i, bool reverse) c
} }
QPointF end = points.last(); QPointF end = points.last();
if (CountNode() > 2) if (CountNodes() > 2)
{ {
if (i == CountNode() - 1) if (i == CountNodes() - 1)
{ {
if (at(0).GetTypeTool() == Tool::NodePoint) if (at(0).GetTypeTool() == Tool::NodePoint)
{ {

View file

@ -52,7 +52,7 @@ public:
void Append(const VPieceNode &node); void Append(const VPieceNode &node);
void Clear(); void Clear();
void ClearNodes(); void ClearNodes();
qint32 CountNode() const; qint32 CountNodes() const;
VPieceNode & operator[](int indx); VPieceNode & operator[](int indx);
const VPieceNode & at ( int indx ) const; const VPieceNode & at ( int indx ) const;
@ -65,6 +65,12 @@ public:
QPainterPath MainPathPath(const VContainer *data) const; QPainterPath MainPathPath(const VContainer *data) const;
qreal GetMx() const;
void SetMx(qreal value);
qreal GetMy() const;
void SetMy(qreal value);
private: private:
QSharedDataPointer<VPieceData> d; QSharedDataPointer<VPieceData> d;

View file

@ -42,18 +42,25 @@ class VPieceData : public QSharedData
{ {
public: public:
VPieceData() VPieceData()
: nodes() : m_nodes(),
m_mx(0),
m_my(0)
{} {}
VPieceData(const VPieceData &detail) VPieceData(const VPieceData &detail)
: QSharedData(detail), : QSharedData(detail),
nodes(detail.nodes) m_nodes(detail.m_nodes),
m_mx(detail.m_mx),
m_my(detail.m_my)
{} {}
~VPieceData(); ~VPieceData();
/** @brief nodes list detail nodes. */ /** @brief nodes list detail nodes. */
QVector<VPieceNode> nodes; QVector<VPieceNode> m_nodes;
qreal m_mx;
qreal m_my;
private: private:
VPieceData &operator=(const VPieceData &) Q_DECL_EQ_DELETE; VPieceData &operator=(const VPieceData &) Q_DECL_EQ_DELETE;