Improve scene point.

Scale line to label and make the line more transparent.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2017-10-21 16:26:22 +03:00
parent f4c5ad7213
commit 2a3d52ba88

View file

@ -78,7 +78,9 @@ void VScenePoint::paint(QPainter *painter, const QStyleOptionGraphicsItem *optio
m_namePoint->setVisible(m_showLabel);
QPen lPen = m_lineName->pen();
lPen.setColor(CorrectColor(m_lineName, Qt::black));
QColor color = CorrectColor(m_lineName, Qt::black);
color.setAlpha(50);
lPen.setColor(color);
m_lineName->setPen(lPen);
RefreshLine();
@ -148,7 +150,7 @@ void VScenePoint::RefreshLine()
QLineF(QPointF(), nameRec.center() - scenePos()), p1, p2);
const QPointF pRec = VGObject::LineIntersectRect(nameRec, QLineF(scenePos(), nameRec.center()));
if (QLineF(p1, pRec - scenePos()).length() <= ToPixel(4, Unit::Mm))
if (QLineF(p1, pRec - scenePos()).length() <= ToPixel(4/qMax(1.0, SceneScale(scene())), Unit::Mm))
{
m_lineName->setVisible(false);
}