Methods can be static.

--HG--
branch : feature
This commit is contained in:
dismine 2014-02-26 11:38:14 +02:00
parent 4fcd7d9b25
commit 25e6df1c1d
2 changed files with 12 additions and 12 deletions

View file

@ -157,7 +157,7 @@ QPainterPath VEquidistant::ContourPath(const quint32 &idDetail, const VContainer
return path; return path;
} }
qreal VEquidistant::GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints) const qreal VEquidistant::GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints)
{ {
qreal length = 0; qreal length = 0;
QVector<QPointF> points; QVector<QPointF> points;
@ -170,7 +170,7 @@ qreal VEquidistant::GetLengthContour(const QVector<QPointF> &contour, const QVec
return length; return length;
} }
QVector<QPointF> VEquidistant::biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my) const QVector<QPointF> VEquidistant::biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my)
{ {
QVector<QPointF> p; QVector<QPointF> p;
for (qint32 i = 0; i < points.size(); ++i) for (qint32 i = 0; i < points.size(); ++i)
@ -183,7 +183,7 @@ QVector<QPointF> VEquidistant::biasPoints(const QVector<QPointF> &points, const
return p; return p;
} }
QVector<QPointF> VEquidistant::CorrectEquidistantPoints(const QVector<QPointF> &points) const QVector<QPointF> VEquidistant::CorrectEquidistantPoints(const QVector<QPointF> &points)
{ {
QVector<QPointF> correctPoints; QVector<QPointF> correctPoints;
if (points.size()<4)//Better don't check if only three points. We can destroy equidistant. if (points.size()<4)//Better don't check if only three points. We can destroy equidistant.
@ -295,7 +295,7 @@ QPainterPath VEquidistant::Equidistant(QVector<QPointF> points, const Detail::Eq
return ekv; return ekv;
} }
QVector<QPointF> VEquidistant::CheckLoops(const QVector<QPointF> &points) const QVector<QPointF> VEquidistant::CheckLoops(const QVector<QPointF> &points)
{ {
QVector<QPointF> ekvPoints; QVector<QPointF> ekvPoints;
/*If we got less than 4 points no need seek loops.*/ /*If we got less than 4 points no need seek loops.*/
@ -353,7 +353,7 @@ QVector<QPointF> VEquidistant::CheckLoops(const QVector<QPointF> &points) const
return ekvPoints; return ekvPoints;
} }
QVector<QPointF> VEquidistant::GetReversePoint(const QVector<QPointF> &points) const QVector<QPointF> VEquidistant::GetReversePoint(const QVector<QPointF> &points)
{ {
Q_ASSERT(points.size() > 0); Q_ASSERT(points.size() > 0);
QVector<QPointF> reversePoints; QVector<QPointF> reversePoints;
@ -421,7 +421,7 @@ QLineF VEquidistant::ParallelLine(const QLineF &line, qreal width) const
return paralel; return paralel;
} }
QPointF VEquidistant::SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width) const QPointF VEquidistant::SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width)
{ {
Q_ASSERT(width > 0); Q_ASSERT(width > 0);
QLineF pLine = line; QLineF pLine = line;

View file

@ -52,7 +52,7 @@ private:
* @param newPoints point whos we try to add to contour. * @param newPoints point whos we try to add to contour.
* @return length length of contour. * @return length length of contour.
*/ */
qreal GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints) const; static qreal GetLengthContour(const QVector<QPointF> &contour, const QVector<QPointF> &newPoints);
/** /**
* @brief biasPoints bias point. * @brief biasPoints bias point.
* @param points vector of points. * @param points vector of points.
@ -60,13 +60,13 @@ private:
* @param my offset respect to y. * @param my offset respect to y.
* @return new vector biased points. * @return new vector biased points.
*/ */
QVector<QPointF> biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my) const; static QVector<QPointF> biasPoints(const QVector<QPointF> &points, const qreal &mx, const qreal &my);
/** /**
* @brief CorrectEquidistantPoints clear equivalent points and remove point on line from equdistant. * @brief CorrectEquidistantPoints clear equivalent points and remove point on line from equdistant.
* @param points list of points equdistant. * @param points list of points equdistant.
* @return corrected list. * @return corrected list.
*/ */
QVector<QPointF> CorrectEquidistantPoints(const QVector<QPointF> &points) const; static QVector<QPointF> CorrectEquidistantPoints(const QVector<QPointF> &points);
/** /**
* @brief Equidistant create equidistant painter path for detail. * @brief Equidistant create equidistant painter path for detail.
* @param points vector of points. * @param points vector of points.
@ -80,13 +80,13 @@ private:
* @param points vector of points of equidistant. * @param points vector of points of equidistant.
* @return vector of points of equidistant. * @return vector of points of equidistant.
*/ */
QVector<QPointF> CheckLoops(const QVector<QPointF> &points) const; static QVector<QPointF> CheckLoops(const QVector<QPointF> &points);
/** /**
* @brief GetReversePoint return revers container of points. * @brief GetReversePoint return revers container of points.
* @param points container with points. * @param points container with points.
* @return reverced points. * @return reverced points.
*/ */
QVector<QPointF> GetReversePoint(const QVector<QPointF> &points) const; static QVector<QPointF> GetReversePoint(const QVector<QPointF> &points);
/** /**
* @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal. * @brief EkvPoint return vector of points of equidistant two lines. Last point of two lines must be equal.
* @param line1 first line. * @param line1 first line.
@ -109,7 +109,7 @@ private:
* @param width width to parallel line. * @param width width to parallel line.
* @return point of parallel line. * @return point of parallel line.
*/ */
QPointF SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width) const; static QPointF SingleParallelPoint(const QLineF &line, const qreal &angle, const qreal &width);
}; };
#endif // VEQUIDISTANT_H #endif // VEQUIDISTANT_H