Correct an arc direction after flipping. ref #829.

--HG--
branch : develop
This commit is contained in:
Roman Telezhynskyi 2018-03-30 11:13:51 +03:00
parent fb03dbbb19
commit 23b22f6186

View file

@ -293,7 +293,7 @@ QVector<QPointF> VArc::GetPoints() const
points << splPoints;
pStart = lineP4P3.p1();
}
return points;
return IsFlipped() ? VGObject::GetReversePoints(points) : points;
}
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