Undocommand SavePieceOptions. Don't need anymore pointer to scene.

--HG--
branch : feature
This commit is contained in:
Roman Telezhynskyi 2016-11-24 21:27:47 +02:00
parent 422fb60dcc
commit 024f1373f6
2 changed files with 3 additions and 6 deletions

View file

@ -48,12 +48,10 @@ class QDomElement;
class QUndoCommand;
//---------------------------------------------------------------------------------------------------------------------
SavePieceOptions::SavePieceOptions(const VPiece &oldDet, const VPiece &newDet, VAbstractPattern *doc, quint32 id,
QGraphicsScene *scene, QUndoCommand *parent)
SavePieceOptions::SavePieceOptions(const VPiece &oldDet, const VPiece &newDet, VAbstractPattern *doc, quint32 id, QUndoCommand *parent)
: VUndoCommand(QDomElement(), doc, parent),
m_oldDet(oldDet),
m_newDet(newDet),
m_scene(scene)
m_newDet(newDet)
{
setText(tr("save detail option"));
nodeId = id;

View file

@ -43,7 +43,7 @@ class SavePieceOptions : public VUndoCommand
{
public:
SavePieceOptions(const VPiece &m_oldDet, const VPiece &m_newDet, VAbstractPattern *doc, quint32 id,
QGraphicsScene *m_scene, QUndoCommand *parent = nullptr);
QUndoCommand *parent = nullptr);
virtual ~SavePieceOptions();
virtual void undo() Q_DECL_OVERRIDE;
@ -57,7 +57,6 @@ private:
const VPiece m_oldDet;
VPiece m_newDet;
QGraphicsScene *m_scene;
};
//---------------------------------------------------------------------------------------------------------------------