valentina/src/app/dialogs/tools/dialognormal.h

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/************************************************************************
**
** @file dialognormal.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#ifndef DIALOGNORMAL_H
#define DIALOGNORMAL_H
#include "dialogtool.h"
namespace Ui
{
class DialogNormal;
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}
class VisToolNormal;
/**
* @brief The DialogNormal class dialog for ToolNormal. Help create point and edit option.
*/
class DialogNormal : public DialogTool
{
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Q_OBJECT
public:
DialogNormal(const VContainer *data, const quint32 &toolId, QWidget *parent = nullptr);
~DialogNormal();
QString getPointName() const;
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void setPointName(const QString &value);
QString getTypeLine() const;
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void setTypeLine(const QString &value);
QString getFormula() const;
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void setFormula(const QString &value);
qreal getAngle() const;
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void setAngle(const qreal &value);
quint32 getFirstPointId() const;
void setFirstPointId(const quint32 &value);
quint32 getSecondPointId() const;
void setSecondPointId(const quint32 &value);
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public slots:
virtual void ChosenObject(quint32 id, const SceneObject &type);
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virtual void DialogAccepted();
/**
* @brief DialogApply apply data and emit signal about applied dialog.
*/
virtual void DialogApply();
/**
* @brief DeployFormulaTextEdit grow or shrink formula input
*/
void DeployFormulaTextEdit();
/**
* @brief FormulaTextChanged when formula text changes for validation and calc
*/
void FormulaTextChanged();
virtual void PointNameChanged();
protected:
virtual void ShowVisualization();
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private:
Q_DISABLE_COPY(DialogNormal)
/** @brief ui keeps information about user interface */
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Ui::DialogNormal *ui;
/** @brief number number of handled objects */
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qint32 number;
/** @brief pointName name of point */
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QString pointName;
/** @brief typeLine type of line */
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QString typeLine;
/** @brief formula formula */
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QString formula;
/** @brief angle aditional angle of normal */
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qreal angle;
/** @brief firstPointId id first point of line */
quint32 firstPointId;
/** @brief secondPointId id second point of line */
quint32 secondPointId;
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/** @brief formulaBaseHeight base height defined by dialogui */
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int formulaBaseHeight;
VisToolNormal *line;
/**
* @brief SaveData Put dialog data in local variables
*/
void SaveData();
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};
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getPointName return name of point
* @return name
*/
inline QString DialogNormal::getPointName() const
{
return pointName;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getTypeLine return type of line
* @return type
*/
inline QString DialogNormal::getTypeLine() const
{
return typeLine;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getFormula return string of formula
* @return formula
*/
inline QString DialogNormal::getFormula() const
{
return qApp->FormulaFromUser(formula);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getAngle return aditional angle of normal
* @return angle in degree
*/
inline qreal DialogNormal::getAngle() const
{
return angle;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getFirstPointId return id of first point
* @return id
*/
inline quint32 DialogNormal::getFirstPointId() const
{
return firstPointId;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief getSecondPointId return id of second point
* @return id
*/
inline quint32 DialogNormal::getSecondPointId() const
{
return secondPointId;
}
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#endif // DIALOGNORMAL_H