valentina/src/libs/vtools/dialogs/tools/dialogseamallowance.cpp

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/************************************************************************
**
** @file dialogseamallowance.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 3 11, 2016
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2016 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "dialogseamallowance.h"
#include "ui_dialogseamallowance.h"
#include "../vpatterndb/vpiecenode.h"
#include <QBuffer>
//---------------------------------------------------------------------------------------------------------------------
DialogSeamAllowance::DialogSeamAllowance(const VContainer *data, const quint32 &toolId, QWidget *parent)
: DialogTool(data, toolId, parent),
ui(new Ui::DialogSeamAllowance),
m_piece()
{
ui->setupUi(this);
InitOkCancelApply(ui);
flagName = true;//We have default name of piece.
flagError = MainPathIsValid();
CheckState();
}
//---------------------------------------------------------------------------------------------------------------------
DialogSeamAllowance::~DialogSeamAllowance()
{
delete ui;
}
//---------------------------------------------------------------------------------------------------------------------
VPiece DialogSeamAllowance::GetPiece() const
{
return m_piece;
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSeamAllowance::SetPiece(const VPiece &piece)
{
m_piece = piece;
ui->listWidget->clear();
for (int i = 0; i < m_piece.CountNode(); ++i)
{
NewItem(m_piece.at(i));
}
ValidObjects(MainPathIsValid());
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief ChoosedObject gets id and type of selected object. Save right data and ignore wrong.
* @param id id of objects (points, arcs, splines, spline paths)
* @param type type of object
*/
void DialogSeamAllowance::ChosenObject(quint32 id, const SceneObject &type)
{
bool reverse = false;
if (QGuiApplication::keyboardModifiers() == Qt::ShiftModifier)
{
reverse = true;
}
switch (type)
{
case SceneObject::Arc:
NewItem(VPieceNode(id, Tool::NodeArc, reverse));
break;
case SceneObject::Point:
NewItem(VPieceNode(id, Tool::NodePoint));
break;
case SceneObject::Spline:
NewItem(VPieceNode(id, Tool::NodeSpline, reverse));
break;
case SceneObject::SplinePath:
NewItem(VPieceNode(id, Tool::NodeSplinePath, reverse));
break;
case (SceneObject::Line):
case (SceneObject::Detail):
case (SceneObject::Unknown):
default:
qDebug() << "Got wrong scene object. Ignore.";
break;
}
ValidObjects(MainPathIsValid());
show();
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSeamAllowance::SaveData()
{
m_piece.Clear();
m_piece = CreatePiece();
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSeamAllowance::CheckState()
{
SCASSERT(bOk != nullptr);
bOk->setEnabled(flagName && flagError);
// In case dialog hasn't apply button
if ( bApply != nullptr)
{
bApply->setEnabled(bOk->isEnabled());
}
}
//---------------------------------------------------------------------------------------------------------------------
VPiece DialogSeamAllowance::CreatePiece() const
{
VPiece piece;
for (qint32 i = 0; i < ui->listWidget->count(); ++i)
{
QListWidgetItem *item = ui->listWidget->item(i);
piece.Append(qvariant_cast<VPieceNode>(item->data(Qt::UserRole)));
}
return piece;
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSeamAllowance::NewItem(const VPieceNode &node)
{
SCASSERT(node.GetId() > NULL_ID);
QString name;
switch (node.GetTypeTool())
{
case (Tool::NodePoint):
case (Tool::NodeArc):
case (Tool::NodeSpline):
case (Tool::NodeSplinePath):
{
const QSharedPointer<VGObject> obj = data->GeometricObject<VGObject>(node.GetId());
name = obj->name();
break;
}
default:
qDebug()<<"Got wrong tools. Ignore.";
return;
}
if (node.GetTypeTool() != Tool::NodePoint && node.GetReverse())
{
name = QLatin1String("- ") + name;
}
bool canAddNewPoint = false;
if(ui->listWidget->count() == 0)
{
canAddNewPoint = true;
}
else
{
if(RowId(ui->listWidget->count()-1) != node.GetId())
{
canAddNewPoint = true;
}
}
if(canAddNewPoint)
{
QListWidgetItem *item = new QListWidgetItem(name);
item->setFont(QFont("Times", 12, QFont::Bold));
item->setData(Qt::UserRole, QVariant::fromValue(node));
ui->listWidget->addItem(item);
ui->listWidget->setCurrentRow(ui->listWidget->count()-1);
}
}
//---------------------------------------------------------------------------------------------------------------------
quint32 DialogSeamAllowance::RowId(int i) const
{
const QListWidgetItem *rowItem = ui->listWidget->item(i);
SCASSERT(rowItem != nullptr);
const VPieceNode rowNode = qvariant_cast<VPieceNode>(rowItem->data(Qt::UserRole));
return rowNode.GetId();
}
//---------------------------------------------------------------------------------------------------------------------
bool DialogSeamAllowance::MainPathIsValid() const
{
const QIcon icon = QIcon::fromTheme("dialog-warning",
QIcon(":/icons/win.icon.theme/16x16/status/dialog-warning.png"));
const QPixmap pixmap = icon.pixmap(QSize(16, 16));
QByteArray byteArray;
QBuffer buffer(&byteArray);
pixmap.save(&buffer, "PNG");
QString url = QString("<img src=\"data:image/png;base64,") + byteArray.toBase64() + QLatin1String("\"/> ");
if(CreatePiece().MainPathPoints(data).count() < 3)
{
url += tr("You need more points!");
ui->helpLabel->setText(url);
return false;
}
else
{
if(not MainPathIsClockwise())
{
url += tr("You have to choose points in a clockwise direction!");
ui->helpLabel->setText(url);
return false;
}
if (FirstPointEqualLast())
{
url += tr("First point cannot be equal to the last point!");
ui->helpLabel->setText(url);
return false;
}
else
{
for (int i=0, sz = ui->listWidget->count()-1; i<sz; ++i)
{
if (RowId(i) == RowId(i+1))
{
url += tr("You have double points!");
ui->helpLabel->setText(url);
return false;
}
}
}
}
ui->helpLabel->setText(tr("Ready!"));
return true;
}
//---------------------------------------------------------------------------------------------------------------------
void DialogSeamAllowance::ValidObjects(bool value)
{
flagError = value;
CheckState();
}
//---------------------------------------------------------------------------------------------------------------------
bool DialogSeamAllowance::FirstPointEqualLast() const
{
if (ui->listWidget->count() > 1)
{
if (RowId(0) == RowId(ui->listWidget->count()-1))
{
return true;
}
else
{
return false;
}
}
return false;
}
//---------------------------------------------------------------------------------------------------------------------
bool DialogSeamAllowance::MainPathIsClockwise() const
{
const QVector<QPointF> points = CreatePiece().MainPathPoints(data);
if(points.count() < 3)
{
return false;
}
const qreal res = VPiece::SumTrapezoids(points);
if (res < 0)
{
return true;
}
return false;
}