valentina/src/libs/vgeometry/vabstractcurve.h

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/************************************************************************
**
** @file vabstractcurve.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 25 6, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
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** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VABSTRACTCURVE_H
#define VABSTRACTCURVE_H
#include "vgobject.h"
#include "../ifc/ifcdef.h"
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#include <QPointF>
enum class PathDirection : char { Hide, Show };
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class QPainterPath;
class QLineF;
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class VAbstractCurve :public VGObject
{
public:
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explicit VAbstractCurve(const GOType &type, const quint32 &idObject = NULL_ID,
const Draw &mode = Draw::Calculation);
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explicit VAbstractCurve(const VAbstractCurve &curve);
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VAbstractCurve& operator= (const VAbstractCurve &curve);
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virtual QVector<QPointF> GetPoints() const =0;
QVector<QPointF> GetSegmentPoints(const QPointF &begin, const QPointF &end, bool reverse = false) const;
virtual QPainterPath GetPath(PathDirection direction = PathDirection::Hide) const;
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virtual qreal GetLength() const =0;
virtual QVector<QPointF> IntersectLine(const QLineF &line) const;
virtual bool IsIntersectLine(const QLineF &line) const;
virtual qreal GetStartAngle () const=0;
virtual qreal GetEndAngle () const=0;
static QVector<QPointF> CurveIntersectLine(const QVector<QPointF> &points, const QLineF &line);
protected:
QPainterPath ShowDirection(const QVector<QPointF> &points) const;
private:
static QVector<QPointF> FromBegin(const QVector<QPointF> &points, const QPointF &begin);
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static QVector<QPointF> ToEnd(const QVector<QPointF> &points, const QPointF &end);
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};
#endif // VABSTRACTCURVE_H