valentina/src/libs/vtools/tools/drawTools/toolcurve/vtoolsplinepath.h

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/************************************************************************
**
** @file vtoolsplinepath.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#ifndef VTOOLSPLINEPATH_H
#define VTOOLSPLINEPATH_H
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#include "vabstractspline.h"
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class VSplinePath;
class VSplinePoint;
class VSpline;
/**
* @brief The VToolSplinePath class tool for creation spline path.
*/
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class VToolSplinePath:public VAbstractSpline
{
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Q_OBJECT
public:
VToolSplinePath(VAbstractPattern *doc, VContainer *data, quint32 id, const QString &color,
const Source &typeCreation,
QGraphicsItem * parent = nullptr);
virtual ~VToolSplinePath() Q_DECL_OVERRIDE;
virtual void setDialog();
static VToolSplinePath *Create(DialogTool *dialog, VMainGraphicsScene *scene, VAbstractPattern *doc,
VContainer *data);
static VToolSplinePath *Create(const quint32 _id, VSplinePath *path, const QString &color,
VMainGraphicsScene *scene, VAbstractPattern *doc, VContainer *data,
const Document &parse,
const Source &typeCreation);
static const QString ToolType;
static void UpdatePathPoint(VAbstractPattern *doc, QDomNode& node, const VSplinePath &path);
virtual int type() const Q_DECL_OVERRIDE {return Type;}
enum { Type = UserType + static_cast<int>(Tool::SplinePath)};
VSplinePath getSplinePath()const;
void setSplinePath(const VSplinePath &splPath);
virtual void ShowVisualization(bool show) Q_DECL_OVERRIDE;
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signals:
/**
* @brief RefreshLine refresh control line.
* @param indexSpline position spline in spline list.
* @param pos position point in spline.
* @param controlPoint new position control point.
* @param splinePoint new position spline point.
*/
void RefreshLine(const qint32 &indexSpline, SplinePointPosition pos, const QPointF &controlPoint,
const QPointF &splinePoint);
/**
* @brief setEnabledPoint disable control points.
* @param enable enable or diasable points.
*/
void setEnabledPoint(bool enable);
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public slots:
void ControlPointChangePosition(const qint32 &indexSpline, const SplinePointPosition &position,
const QPointF &pos);
virtual void EnableToolMove(bool move) Q_DECL_OVERRIDE;
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protected:
virtual void contextMenuEvent ( QGraphicsSceneContextMenuEvent * event ) Q_DECL_OVERRIDE;
virtual void RefreshDataInFile() Q_DECL_OVERRIDE;
virtual void RemoveReferens() Q_DECL_OVERRIDE;
virtual void SaveDialog(QDomElement &domElement) Q_DECL_OVERRIDE;
virtual void SaveOptions(QDomElement &tag, QSharedPointer<VGObject> &obj) Q_DECL_OVERRIDE;
virtual void mousePressEvent(QGraphicsSceneMouseEvent * event) Q_DECL_OVERRIDE;
virtual void mouseReleaseEvent ( QGraphicsSceneMouseEvent * event ) Q_DECL_OVERRIDE;
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * event) Q_DECL_OVERRIDE;
virtual void hoverEnterEvent ( QGraphicsSceneHoverEvent * event ) Q_DECL_OVERRIDE;
virtual void hoverLeaveEvent ( QGraphicsSceneHoverEvent * event ) Q_DECL_OVERRIDE;
virtual void SetVisualization() Q_DECL_OVERRIDE;
private:
QPointF oldPosition;
void RefreshGeometry();
static void AddPathPoint(VAbstractPattern *doc, QDomElement &domElement, const VSplinePoint &splPoint);
void UpdateControlPoints(const VSpline &spl, VSplinePath &splPath, const qint32 &indexSpline) const;
void RefreshSplinePath(VSplinePath &splPath);
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};
#endif // VTOOLSPLINEPATH_H