valentina/tablewindow.cpp

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/************************************************************************
**
** @file tablewindow.cpp
** @author Roman Telezhinsky <dismine@gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#include "tablewindow.h"
#include "ui_tablewindow.h"
#include "widgets/vtablegraphicsview.h"
#include "options.h"
#include <QtSvg>
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TableWindow::TableWindow(QWidget *parent)
:QMainWindow(parent), numberDetal(0), colission(0), ui(new Ui::TableWindow),
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listDetails(QVector<VItem*>()), outItems(false), collidingItems(false), currentScene(0),
paper(0), shadowPaper(0), listOutItems(0), listCollidingItems(QList<QGraphicsItem*>()),
indexDetail(0), sceneRect(QRectF())
{
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ui->setupUi(this);
numberDetal = new QLabel("Залишилось 0 деталей.", this);
colission = new QLabel("Колізій не знайдено.", this);
ui->statusBar->addWidget(numberDetal);
ui->statusBar->addWidget(colission);
outItems = collidingItems = false;
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//sceneRect = QRectF(0, 0, toPixel(203), toPixel(287));
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sceneRect = QRectF(0, 0, toPixel(823), toPixel(1171));
currentScene = new QGraphicsScene(sceneRect);
QBrush *brush = new QBrush();
brush->setStyle( Qt::SolidPattern );
brush->setColor( QColor( Qt::gray ) );
currentScene->setBackgroundBrush( *brush );
VTableGraphicsView* view = new VTableGraphicsView(currentScene);
view->fitInView(view->scene()->sceneRect(), Qt::KeepAspectRatio);
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ui->horizontalLayout->addWidget(view);
connect(ui->actionTurn, &QAction::triggered, view, &VTableGraphicsView::rotateItems);
connect(ui->actionMirror, &QAction::triggered, view, &VTableGraphicsView::MirrorItem);
connect(ui->actionZoomIn, &QAction::triggered, view, &VTableGraphicsView::ZoomIn);
connect(ui->actionZoomOut, &QAction::triggered, view, &VTableGraphicsView::ZoomOut);
connect(ui->actionStop, &QAction::triggered, this, &TableWindow::StopTable);
connect(ui->actionSave, &QAction::triggered, this, &TableWindow::saveScene);
connect(ui->actionNext, &QAction::triggered, this, &TableWindow::GetNextDetail);
connect(ui->actionAdd, &QAction::triggered, this, &TableWindow::AddLength);
connect(ui->actionRemove, &QAction::triggered, this, &TableWindow::RemoveLength);
connect(view, &VTableGraphicsView::itemChect, this, &TableWindow::itemChect);
}
TableWindow::~TableWindow()
{
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delete ui;
}
void TableWindow::AddPaper()
{
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qreal x1, y1, x2, y2;
sceneRect.getCoords(&x1, &y1, &x2, &y2);
shadowPaper = new QGraphicsRectItem(QRectF(x1+4, y1+4, x2+4, y2+4));
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shadowPaper->setBrush(QBrush(Qt::black));
currentScene->addItem(shadowPaper);
paper = new QGraphicsRectItem(QRectF(x1, y1, x2, y2));
paper->setPen(QPen(Qt::black, widthMainLine));
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paper->setBrush(QBrush(Qt::white));
currentScene->addItem(paper);
qDebug()<<paper->rect().size().toSize();
}
void TableWindow::AddDetail()
{
if (indexDetail<listDetails.count())
{
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currentScene->clearSelection();
VItem* Detail = listDetails[indexDetail];
QObject::connect(Detail, SIGNAL(itemOut(int, bool)), this, SLOT(itemOut(int, bool)));
QObject::connect(Detail, SIGNAL(itemColliding(QList<QGraphicsItem*>, int)), this,
SLOT(itemColliding(QList<QGraphicsItem*>, int)));
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QObject::connect(this, SIGNAL(LengthChanged()), Detail, SLOT(LengthChanged()));
Detail->setPen(QPen(Qt::black, 1));
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Detail->setBrush(QBrush(Qt::white));
Detail->setPos(paper->boundingRect().center());
Detail->setFlag(QGraphicsItem::ItemIsMovable, true);
Detail->setFlag(QGraphicsItem::ItemIsSelectable, true);
Detail->setFlag(QGraphicsItem::ItemSendsGeometryChanges, true);
Detail->setPaper(paper);
currentScene->addItem(Detail);
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Detail->setSelected(true);
indexDetail++;
if (indexDetail==listDetails.count())
{
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ui->actionSave->setEnabled(true);
}
}
numberDetal->setText(QString("Залишилось %1 деталей.").arg(listDetails.count()-indexDetail));
}
/*
* Отримуємо деталі розрахованої моделі для подальшого укладання.
*/
void TableWindow::ModelChosen(QVector<VItem*> listDetails)
{
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this->listDetails = listDetails;
listOutItems = new QBitArray(this->listDetails.count());
AddPaper();
indexDetail = 0;
AddDetail();
show();
}
void TableWindow::closeEvent(QCloseEvent *event)
{
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event->ignore();
StopTable();
}
void TableWindow::moveToCenter()
{
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QRect rect = frameGeometry();
rect.moveCenter(QDesktopWidget().availableGeometry().center());
move(rect.topLeft());
}
void TableWindow::showEvent ( QShowEvent * event )
{
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QMainWindow::showEvent(event);
moveToCenter();
}
void TableWindow::StopTable()
{
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hide();
currentScene->clear();
delete listOutItems;
listDetails.clear();
//sceneRect = QRectF(0, 0, 230*resol/25.9, 327*resol/25.9);
sceneRect = QRectF(0, 0, toPixel(823), toPixel(1171));
emit closed();
}
void TableWindow::saveScene()
{
QString name = QFileDialog::getSaveFileName(0, tr("Save layout"), "", "Images (*.png);;Svg files (*.svg)");
if (name.isNull())
{
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return;
}
QBrush *brush = new QBrush();
brush->setColor( QColor( Qt::white ) );
currentScene->setBackgroundBrush( *brush );
currentScene->clearSelection(); // Selections would also render to the file
shadowPaper->setVisible(false);
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QFileInfo fi(name);
if (fi.suffix() == "svg")
{
paper->setVisible(false);
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SvgFile(name);
paper->setVisible(true);
}
else if (fi.suffix() == "png")
{
paper->setPen(QPen(Qt::white, 0.1, Qt::NoPen));
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PngFile(name);
paper->setPen(QPen(Qt::black, widthMainLine));
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}
brush->setColor( QColor( Qt::gray ) );
brush->setStyle( Qt::SolidPattern );
currentScene->setBackgroundBrush( *brush );
shadowPaper->setVisible(true);
delete brush;
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}
void TableWindow::itemChect(bool flag)
{
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ui->actionTurn->setDisabled(flag);
ui->actionMirror->setDisabled(flag);
}
void TableWindow::checkNext()
{
if (outItems == true && collidingItems == true)
{
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colission->setText("Колізій не знайдено.");
if (indexDetail==listDetails.count())
{
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ui->actionSave->setEnabled(true);
ui->actionNext->setDisabled(true);
}
else
{
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ui->actionNext->setDisabled(false);
ui->actionSave->setEnabled(false);
}
}
else
{
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colission->setText("Знайдено колізії.");
ui->actionNext->setDisabled(true);
ui->actionSave->setEnabled(false);
}
}
void TableWindow::itemOut(int number, bool flag)
{
listOutItems->setBit(number, flag);
for ( int i = 0; i < listOutItems->count(); ++i )
{
if (listOutItems->at(i)==true)
{
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outItems=false;
qDebug()<<"itemOut::outItems="<<outItems<<"&& collidingItems"<<collidingItems;
checkNext();
return;
}
}
outItems=true;
checkNext();
}
void TableWindow::itemColliding(QList<QGraphicsItem *> list, int number)
{
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//qDebug()<<"number="<<number;
if (number==0)
{
if (listCollidingItems.isEmpty()==false)
{
if (listCollidingItems.contains(list.at(0))==true)
{
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listCollidingItems.removeAt(listCollidingItems.indexOf(list.at(0)));
if (listCollidingItems.size()>1)
{
for ( int i = 0; i < listCollidingItems.count(); ++i )
{
QList<QGraphicsItem *> lis = listCollidingItems.at(i)->collidingItems();
if (lis.size()-2 <= 0)
{
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VItem * bitem = qgraphicsitem_cast<VItem *> ( listCollidingItems.at(i) );
if (bitem == 0)
{
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qDebug()<<"Не можу привести тип об'єкту";
}
else
{
bitem->setPen(QPen(Qt::black, widthMainLine));
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}
listCollidingItems.removeAt(i);
}
}
}
else if (listCollidingItems.size()==1)
{
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VItem * bitem = qgraphicsitem_cast<VItem *> ( listCollidingItems.at(0) );
if (bitem == 0)
{
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qDebug()<<"Не можу привести тип об'єкту";
}
else
{
bitem->setPen(QPen(Qt::black, widthMainLine));
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}
listCollidingItems.clear();
collidingItems = true;
}
}
else
{
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collidingItems = true;
}
}
else
{
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collidingItems = true;
}
}
else if (number==1)
{
if (list.contains(paper)==true)
{
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list.removeAt(list.indexOf(paper));
}
if (list.contains(shadowPaper)==true)
{
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list.removeAt(list.indexOf(shadowPaper));
}
for ( int i = 0; i < list.count(); ++i )
{
if (listCollidingItems.contains(list.at(i))==false)
{
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listCollidingItems.append(list.at(i));
}
}
collidingItems = false;
}
qDebug()<<"itemColliding::outItems="<<outItems<<"&& collidingItems"<<collidingItems;
checkNext();
}
void TableWindow::GetNextDetail()
{
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AddDetail();
}
void TableWindow::AddLength()
{
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QRectF rect = currentScene->sceneRect();
rect.setHeight(rect.height()+toPixel(279));
currentScene->setSceneRect(rect);
rect = shadowPaper->rect();
rect.setHeight(rect.height()+toPixel(279));
shadowPaper->setRect(rect);
rect = paper->rect();
rect.setHeight(rect.height()+toPixel(279));
paper->setRect(rect);
ui->actionRemove->setEnabled(true);
emit LengthChanged();
}
void TableWindow::RemoveLength()
{
if (sceneRect.height() <= currentScene->sceneRect().height() - 100)
{
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QRectF rect = currentScene->sceneRect();
rect.setHeight(rect.height()-toPixel(279));
currentScene->setSceneRect(rect);
rect = shadowPaper->rect();
rect.setHeight(rect.height()-toPixel(279));
shadowPaper->setRect(rect);
rect = paper->rect();
rect.setHeight(rect.height()-toPixel(279));
paper->setRect(rect);
if (fabs(sceneRect.height() - currentScene->sceneRect().height()) < 0.01)
{
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ui->actionRemove->setDisabled(true);
}
emit LengthChanged();
}
else
{
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ui->actionRemove->setDisabled(true);
}
}
void TableWindow::keyPressEvent ( QKeyEvent * event )
{
if ( event->key() == Qt::Key_Enter || event->key() == Qt::Key_Return )
{
if (ui->actionNext->isEnabled() == true )
{
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AddDetail();
qDebug()<<"Додали деталь.";
}
}
QMainWindow::keyPressEvent ( event );
}
void TableWindow::SvgFile(const QString &name) const
{
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QSvgGenerator generator;
generator.setFileName(name);
generator.setSize(paper->rect().size().toSize());
generator.setTitle(tr("SVG Generator Example Drawing"));
generator.setDescription(tr("An SVG drawing created by the SVG Generator "
"Example provided with Qt."));
generator.setResolution(PrintDPI);
qDebug()<<"resolution is" << generator.resolution();
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QPainter painter;
painter.begin(&generator);
painter.setFont( QFont( "Arial", 8, QFont::Normal ) );
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setPen(QPen(Qt::black, 1.2, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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painter.setBrush ( QBrush ( Qt::NoBrush ) );
currentScene->render(&painter);
painter.end();
}
void TableWindow::PngFile(const QString &name) const
{
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QRectF r = paper->rect();
qreal x=0, y=0, w=0, h=0;
r.getRect(&x, &y, &w, &h);// Re-shrink the scene to it's bounding contents
// Create the image with the exact size of the shrunk scene
QImage image(QSize(static_cast<qint32>(w), static_cast<qint32>(h)), QImage::Format_ARGB32);
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image.fill(Qt::transparent); // Start all pixels transparent
QPainter painter(&image);
painter.setFont( QFont( "Arial", 8, QFont::Normal ) );
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setPen(QPen(Qt::black, widthMainLine, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin));
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painter.setBrush ( QBrush ( Qt::NoBrush ) );
currentScene->render(&painter);
image.save(name);
}