valentina/src/tools/nodeDetails/vnodepoint.h

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/************************************************************************
**
** @file vnodepoint.h
** @author Roman Telezhinsky <dismine@gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VNODEPOINT_H
#define VNODEPOINT_H
#include "vabstractnode.h"
#include "../../widgets/vgraphicssimpletextitem.h"
/**
* @brief The VNodePoint class point detail node.
*/
class VNodePoint: public VAbstractNode, public QGraphicsEllipseItem
{
Q_OBJECT
public:
/**
* @brief VNodePoint constructor.
* @param doc dom document container.
* @param data container with variables.
* @param id object id in container.
* @param id object id in containerPoint.
* @param typeCreation way we create this tool.
* @param parent parent object.
*/
VNodePoint(VPattern *doc, VContainer *data, quint32 id, quint32 idPoint,
const Tool::Sources &typeCreation, const quint32 &idTool = 0, QObject *qoParent = nullptr,
QGraphicsItem * parent = nullptr );
/**
* @brief Create help create tool.
* @param doc dom document container.
* @param data container with variables.
* @param id object id in container.
* @param id object id in containerPoint.
* @param parse parser file mode.
* @param typeCreation way we create this tool.
*/
static void Create(VPattern *doc, VContainer *data, quint32 id, quint32 idPoint,
const Document::Documents &parse, const Tool::Sources &typeCreation, const quint32 &idTool = 0,
QObject *parent = nullptr);
static const QString TagName;
static const QString ToolType;
/**
* @brief DeleteNode delete node from detail.
*/
virtual void DeleteNode();
public slots:
/**
* @brief FullUpdateFromFile update tool data form file.
*/
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virtual void FullUpdateFromFile();
/**
* @brief NameChangePosition label change position.
* @param pos new position.
*/
void NameChangePosition(const QPointF &pos);
protected:
/**
* @brief radius radius circle.
*/
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qreal radius;
/**
* @brief namePoint label name.
*/
VGraphicsSimpleTextItem *namePoint;
/**
* @brief lineName pointer to label line.
*/
QGraphicsLineItem *lineName;
/**
* @brief AddToFile add tag with informations about tool into file.
*/
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virtual void AddToFile();
/**
* @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them.
*/
virtual void RefreshDataInFile();
/**
* @brief mouseReleaseEvent handle mouse release events.
* @param event mouse release event.
*/
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virtual void mouseReleaseEvent ( QGraphicsSceneMouseEvent * event );
/**
* @brief hoverMoveEvent handle hover move events.
* @param event hover move event.
*/
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virtual void hoverMoveEvent ( QGraphicsSceneHoverEvent * event );
/**
* @brief hoverLeaveEvent handle hover leave events.
* @param event hover leave event.
*/
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virtual void hoverLeaveEvent ( QGraphicsSceneHoverEvent * event );
/**
* @brief UpdateNamePosition update label position in file.
* @param mx label bias x axis.
* @param my label bias y axis.
*/
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virtual void UpdateNamePosition(qreal mx, qreal my);
/**
* @brief RefreshPointGeometry refresh point on scene.
* @param point point position.
*/
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virtual void RefreshPointGeometry(const VPointF &point);
/**
* @brief RefreshLine refresh label line on scene.
*/
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void RefreshLine();
private:
Q_DISABLE_COPY(VNodePoint)
};
#endif // VNODEPOINT_H