valentina/src/libs/vlayout/vposition.h

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/************************************************************************
**
** @file vposition.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 20 1, 2015
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef VPOSITION_H
#define VPOSITION_H
#include <qcompilerdetection.h>
#include <QRunnable>
#include <QVector>
#include <QtGlobal>
#include "vbestsquare.h"
#include "vcontour.h"
#include "vlayoutdef.h"
#include "vlayoutdetail.h"
class QLineF;
class QPainterPath;
class QPointF;
class QPolygonF;
class QRectF;
class VPosition : public QRunnable
{
public:
VPosition(const VContour &gContour, int j, const VLayoutDetail &detail, int i, volatile bool *stop, bool rotate,
int rotationIncrease, bool saveLength);
virtual ~VPosition() Q_DECL_OVERRIDE{}
quint32 getPaperIndex() const;
void setPaperIndex(const quint32 &value);
quint32 getFrame() const;
void setFrame(const quint32 &value);
quint32 getDetailsCount() const;
void setDetailsCount(const quint32 &value);
void setDetails(const QVector<VLayoutDetail> &details);
VBestSquare getBestResult() const;
static void DrawDebug(const VContour &contour, const VLayoutDetail &detail, int frame, quint32 paperIndex,
int detailsCount, const QVector<VLayoutDetail> &details = QVector<VLayoutDetail>());
static int Bias(int length, int maxLength);
private:
Q_DISABLE_COPY(VPosition)
VBestSquare bestResult;
const VContour gContour;
const VLayoutDetail detail;
int i;
int j;
quint32 paperIndex;
quint32 frame;
quint32 detailsCount;
QVector<VLayoutDetail> details;
volatile bool *stop;
bool rotate;
int rotationIncrease;
/**
* @brief angle_between keep angle between global edge and detail edge. Need for optimization rotation.
*/
qreal angle_between;
enum class CrossingType : char
{
NoIntersection = 0,
Intersection = 1,
EdgeError = 2
};
enum class InsideType : char
{
Outside = 0,
Inside = 1,
EdgeError = 2
};
virtual void run() Q_DECL_OVERRIDE;
void SaveCandidate(VBestSquare &bestResult, const VLayoutDetail &detail, int globalI, int detJ, BestFrom type);
bool CheckCombineEdges(VLayoutDetail &detail, int j, int &dEdge);
bool CheckRotationEdges(VLayoutDetail &detail, int j, int dEdge, int angle) const;
CrossingType Crossing(const VLayoutDetail &detail) const;
bool SheetContains(const QRectF &rect) const;
void CombineEdges(VLayoutDetail &detail, const QLineF &globalEdge, const int &dEdge);
void RotateEdges(VLayoutDetail &detail, const QLineF &globalEdge, int dEdge, int angle) const;
static QPainterPath ShowDirection(const QLineF &edge);
static QPainterPath DrawContour(const QVector<QPointF> &points);
static QPainterPath DrawDetails(const QVector<VLayoutDetail> &details);
void Rotate(int increase);
};
#endif // VPOSITION_H