valentina/src/app/geometry/vsplinepoint.cpp

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/************************************************************************
**
** @file vsplinepoint.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
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#include "vsplinepoint.h"
#include <QDebug>
#include <QLineF>
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//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VSplinePoint default constructor.
*/
VSplinePoint::VSplinePoint()
:pSpline(VPointF()), angle1(0), angle2(180), kAsm1(1), kAsm2(1)
{}
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//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VSplinePoint constructor.
* @param pSpline spline point.
* @param kAsm1 coefficient of length first control line.
* @param angle1 first angle control line.
* @param kAsm2 coefficient of length second control line.
* @param angle2 second angle control line.
*/
VSplinePoint::VSplinePoint(VPointF pSpline, qreal kAsm1, qreal angle1, qreal kAsm2, qreal angle2)
:pSpline(pSpline), angle1(0), angle2(180), kAsm1(kAsm1), kAsm2(kAsm2)
{
if (qFuzzyCompare(qAbs(angle1-angle2), 180) == false)
{
qDebug()<<"angle1 and angle2 are not equal.";
}
SetAngle2(angle2);
}
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//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VSplinePoint copy constructor
* @param point point
*/
VSplinePoint::VSplinePoint(const VSplinePoint &point)
:pSpline(point.P()), angle1(point.Angle1()), angle2(point.Angle2()), kAsm1(point.KAsm1()), kAsm2(point.KAsm2())
{}
//---------------------------------------------------------------------------------------------------------------------
VSplinePoint &VSplinePoint::operator=(const VSplinePoint &point)
{
this->pSpline = point.P();
this->angle1 = point.Angle1();
this->angle2 = point.Angle2();
this->kAsm1 = point.KAsm1();
this->kAsm2 = point.KAsm2();
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief SetAngle1 set first angle of spline.
* @param value angle.
*/
void VSplinePoint::SetAngle1(const qreal &value)
{
QLineF line(0, 0, 100, 0);
line.setAngle(value);
angle1 = line.angle();
line.setAngle(value+180);
angle2 = line.angle();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief SetAngle2 set second angle of spline.
* @param value angle.
*/
void VSplinePoint::SetAngle2(const qreal &value)
{
QLineF line(0, 0, 100, 0);
line.setAngle(value);
angle2 = line.angle();
line.setAngle(value-180);
angle1 = line.angle();
}