valentina/src/libs/vtools/tools/nodeDetails/vnodepoint.cpp

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/************************************************************************
**
** @file vnodepoint.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date November 15, 2013
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vnodepoint.h"
#include <QBrush>
#include <QDomElement>
#include <QFlags>
#include <QGraphicsLineItem>
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QPen>
#include <QPoint>
#include <QRectF>
#include <QSharedPointer>
#include <QStaticStringData>
#include <QStringData>
#include <QStringDataPtr>
#include <Qt>
#include <new>
#include "../../../vgeometry/vpointf.h"
#include "../../../vwidgets/vgraphicssimpletextitem.h"
#include "../ifc/xml/vdomdocument.h"
#include "../ifc/ifcdef.h"
#include "../vmisc/vabstractapplication.h"
#include "../vpatterndb/vcontainer.h"
#include "../vwidgets/vmaingraphicsscene.h"
#include "../vabstracttool.h"
#include "../vdatatool.h"
#include "vabstractnode.h"
const QString VNodePoint::ToolType = QStringLiteral("modeling");
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief VNodePoint constructor.
* @param doc dom document container.
* @param data container with variables.
* @param id object id in container.
* @param idPoint object id in containerPoint.
* @param typeCreation way we create this tool.
* @param idTool tool id.
* @param qoParent QObject parent
* @param parent parent object.
*/
VNodePoint::VNodePoint(VAbstractPattern *doc, VContainer *data, quint32 id, quint32 idPoint, const Source &typeCreation,
const QString &drawName, const quint32 &idTool, QObject *qoParent, QGraphicsItem *parent)
:VAbstractNode(doc, data, id, idPoint, drawName, idTool, qoParent), QGraphicsEllipseItem(parent), radius(0),
namePoint(nullptr), lineName(nullptr)
{
radius = ToPixel(DefPointRadius/*mm*/, Unit::Mm);
namePoint = new VGraphicsSimpleTextItem(this);
connect(namePoint, &VGraphicsSimpleTextItem::PointChoosed, this, &VNodePoint::PointChoosed);
lineName = new QGraphicsLineItem(this);
connect(namePoint, &VGraphicsSimpleTextItem::NameChangePosition, this,
&VNodePoint::NameChangePosition);
connect(namePoint, &VGraphicsSimpleTextItem::ShowContextMenu,
RECEIVER(this)[this](QGraphicsSceneContextMenuEvent *event)
{
emit ShowContextMenu(event);
});
this->setPen(QPen(Qt::black, qApp->toPixel(WidthHairLine(*VAbstractTool::data.GetPatternUnit()))));
this->setBrush(QBrush(Qt::NoBrush));
this->setFlag(QGraphicsItem::ItemIsSelectable, true);
this->setAcceptHoverEvents(true);
RefreshPointGeometry(*VAbstractTool::data.GeometricObject<VPointF>(id));
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ToolCreation(typeCreation);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief Create help create tool.
* @param doc dom document container.
* @param data container with variables.
* @param id object id in container.
* @param idPoint object id in containerPoint.
* @param parse parser file mode.
* @param typeCreation way we create this tool.
* @param idTool tool id.
*/
void VNodePoint::Create(VAbstractPattern *doc, VContainer *data, VMainGraphicsScene *scene,
quint32 id, quint32 idPoint, const Document &parse,
const Source &typeCreation, const QString &drawName, const quint32 &idTool)
{
if (parse == Document::FullParse)
{
VAbstractTool::AddRecord(id, Tool::NodePoint, doc);
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//TODO Need create garbage collector and remove all nodes, what we don't use.
//Better check garbage before each saving file. Check only modeling tags.
VNodePoint *point = new VNodePoint(doc, data, id, idPoint, typeCreation, drawName, idTool, doc);
connect(scene, &VMainGraphicsScene::EnableToolMove, point, &VNodePoint::EnableToolMove);
connect(scene, &VMainGraphicsScene::EnablePointItemHover, point, &VNodePoint::AllowHover);
connect(scene, &VMainGraphicsScene::EnablePointItemSelection, point, &VNodePoint::AllowSelecting);
connect(scene, &VMainGraphicsScene::EnableLabelItemHover, point, &VNodePoint::AllowLabelHover);
connect(scene, &VMainGraphicsScene::EnableLabelItemSelection, point, &VNodePoint::AllowLabelSelecting);
VAbstractPattern::AddTool(id, point);
if (idTool != NULL_ID)
{
//Some nodes we don't show on scene. Tool that create this nodes must free memory.
VDataTool *tool = VAbstractPattern::getTool(idTool);
SCASSERT(tool != nullptr)
point->setParent(tool);// Adopted by a tool
}
else
{
// Try to prevent memory leak
scene->addItem(point);// First adopted by scene
point->hide();// If no one will use node, it will stay hidden
point->SetParentType(ParentType::Scene);
}
}
else
{
doc->UpdateToolData(id, data);
}
}
//---------------------------------------------------------------------------------------------------------------------
QString VNodePoint::getTagName() const
{
return VAbstractPattern::TagPoint;
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::PointChoosed()
{
emit ChoosedTool(id, SceneObject::Point);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief FullUpdateFromFile update tool data form file.
*/
void VNodePoint::FullUpdateFromFile()
{
RefreshPointGeometry(*VAbstractTool::data.GeometricObject<VPointF>(id));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief AddToFile add tag with informations about tool into file.
*/
void VNodePoint::AddToFile()
{
const QSharedPointer<VPointF> point = VAbstractTool::data.GeometricObject<VPointF>(id);
QDomElement domElement = doc->createElement(getTagName());
doc->SetAttribute(domElement, VDomDocument::AttrId, id);
doc->SetAttribute(domElement, AttrType, ToolType);
doc->SetAttribute(domElement, AttrIdObject, idNode);
doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(point->mx()));
doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(point->my()));
if (idTool != NULL_ID)
{
doc->SetAttribute(domElement, AttrIdTool, idTool);
}
AddToModeling(domElement);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshDataInFile refresh attributes in file. If attributes don't exist create them.
*/
void VNodePoint::RefreshDataInFile()
{
const QSharedPointer<VPointF> point = VAbstractTool::data.GeometricObject<VPointF>(id);
QDomElement domElement = doc->elementById(id);
if (domElement.isElement())
{
doc->SetAttribute(domElement, AttrIdObject, idNode);
doc->SetAttribute(domElement, AttrMx, qApp->fromPixel(point->mx()));
doc->SetAttribute(domElement, AttrMy, qApp->fromPixel(point->my()));
if (idTool != NULL_ID)
{
doc->SetAttribute(domElement, AttrIdTool, idTool);
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
// Special for not selectable item first need to call standard mousePressEvent then accept event
QGraphicsEllipseItem::mousePressEvent(event);
// Somehow clicking on notselectable object do not clean previous selections.
if (not (flags() & ItemIsSelectable) && scene())
{
scene()->clearSelection();
}
event->accept();// Special for not selectable item first need to call standard mousePressEvent then accept event
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief mouseReleaseEvent handle mouse release events.
* @param event mouse release event.
*/
void VNodePoint::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::LeftButton)
{
emit ChoosedTool(id, SceneObject::Point);
}
QGraphicsEllipseItem::mouseReleaseEvent(event);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief hoverMoveEvent handle hover move events.
* @param event hover move event.
*/
void VNodePoint::hoverMoveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event)
this->setPen(QPen(currentColor, qApp->toPixel(WidthMainLine(*VAbstractTool::data.GetPatternUnit()))));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief hoverLeaveEvent handle hover leave events.
* @param event hover leave event.
*/
void VNodePoint::hoverLeaveEvent(QGraphicsSceneHoverEvent *event)
{
Q_UNUSED(event)
this->setPen(QPen(currentColor, qApp->toPixel(WidthHairLine(*VAbstractTool::data.GetPatternUnit()))));
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief NameChangePosition label change position.
* @param pos new position.
*/
void VNodePoint::NameChangePosition(const QPointF &pos)
{
VPointF *point = new VPointF(*VAbstractTool::data.GeometricObject<VPointF>(id));
QPointF p = pos - this->pos();
point->setMx(p.x());
point->setMy(p.y());
RefreshLine();
UpdateNamePosition(point->mx(), point->my());
VAbstractTool::data.UpdateGObject(id, point);
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief UpdateNamePosition update label position in file.
* @param mx label bias x axis.
* @param my label bias y axis.
*/
void VNodePoint::UpdateNamePosition(qreal mx, qreal my)
{
QDomElement domElement = doc->elementById(id);
if (domElement.isElement())
{
doc->SetAttribute(domElement, AttrMx, QString().setNum(qApp->fromPixel(mx)));
doc->SetAttribute(domElement, AttrMy, QString().setNum(qApp->fromPixel(my)));
emit toolhaveChange();
}
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshPointGeometry refresh point on scene.
* @param point point position.
*/
void VNodePoint::RefreshPointGeometry(const VPointF &point)
{
QRectF rec = QRectF(0, 0, radius*2, radius*2);
rec.translate(-rec.center().x(), -rec.center().y());
this->setRect(rec);
this->setPos(point);
namePoint->blockSignals(true);
namePoint->setText(point.name());
namePoint->setPos(QPointF(point.mx(), point.my()));
namePoint->blockSignals(false);
RefreshLine();
}
//---------------------------------------------------------------------------------------------------------------------
/**
* @brief RefreshLine refresh label line on scene.
*/
void VNodePoint::RefreshLine()
{
VAbstractTool::RefreshLine(this, namePoint, lineName, radius);
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::ShowNode()
{
if (parentType != ParentType::Scene && not m_exluded)
{
show();
}
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::HideNode()
{
hide();
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::EnableToolMove(bool move)
{
namePoint->setFlag(QGraphicsItem::ItemIsMovable, move);
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::AllowHover(bool enabled)
{
setAcceptHoverEvents(enabled);
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::AllowSelecting(bool enabled)
{
setFlag(QGraphicsItem::ItemIsSelectable, enabled);
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::AllowLabelHover(bool enabled)
{
namePoint->setAcceptHoverEvents(enabled);
}
//---------------------------------------------------------------------------------------------------------------------
void VNodePoint::AllowLabelSelecting(bool enabled)
{
namePoint->setFlag(QGraphicsItem::ItemIsSelectable, enabled);
}