valentina/src/libs/vpropertyexplorer/plugins/Vector3d/vvector3dproperty.h

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#ifndef VVECTOR3DPROPERTY_H
#define VVECTOR3DPROPERTY_H
#include "vpropertyexplorer_global.h"
#include "vproperty.h"
namespace VPE{
struct VPROPERTYEXPLORERSHARED_EXPORT Vector3D
{
public:
Vector3D()
{
X = Y = Z = 0;
}
Vector3D(const Vector3D& other)
{
X = other.X;
Y = other.Y;
Z = other.Z;
}
~Vector3D() {}
float X, Y, Z;
};
/*
}
Q_DECLARE_METATYPE(QPE::Vector3D) // todo
*/
class VPROPERTYEXPLORERSHARED_EXPORT QVector3DProperty : public VProperty
{
public:
QVector3DProperty(const QString& name);
virtual ~QVector3DProperty() {}
//! Get the data how it should be displayed
virtual QVariant data (int column = DPC_Name, int role = Qt::DisplayRole) const;
//! Returns item flags
Qt::ItemFlags flags(int column = DPC_Name) const;
//! Returns the Vector3d
virtual Vector3D getVector() const;
//! Sets the Vector3d
virtual void setVector(const Vector3D& vect);
//! Sets the Vector3d
virtual void setVector(float x, float y, float z);
//! Returns a string containing the type of the property
virtual QString type() const;
//! Clones this property
//! \param include_children Indicates whether to also clone the children
//! \param container If a property is being passed here, no new VProperty is being created but instead it is tried to fill all the data into container. This can also be used when subclassing this function.
//! \return Returns the newly created property (or container, if it was not NULL)
virtual VProperty* clone(bool include_children = true, VProperty* container = NULL) const;
//! Sets the value of the property
virtual void setValue(const QVariant& value);
//! Returns the value of the property as a QVariant
virtual QVariant getValue() const;
};
}
#endif // VVECTOR3DPROPERTY_H