valentina/src/app/puzzle/puzzlemainwindow.cpp

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/************************************************************************
**
** @file puzzlemainwindow.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 16 2, 2020
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2020 Valentina project
** <https://gitlab.com/smart-pattern/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "puzzlemainwindow.h"
#include "ui_puzzlemainwindow.h"
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#include "dialogs/dialogaboutpuzzle.h"
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//---------------------------------------------------------------------------------------------------------------------
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PuzzleMainWindow::PuzzleMainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::PuzzleMainWindow)
{
ui->setupUi(this);
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InitMenuBar();
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InitPropertyTabs();
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}
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//---------------------------------------------------------------------------------------------------------------------
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PuzzleMainWindow::~PuzzleMainWindow()
{
delete ui;
}
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//---------------------------------------------------------------------------------------------------------------------
bool PuzzleMainWindow::LoadFile(const QString &path)
{
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Q_UNUSED(path)
return true;
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}
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//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitMenuBar()
{
// connects the actions for the file menu
connect(ui->actionNew, &QAction::triggered, this, &PuzzleMainWindow::New);
connect(ui->actionOpen, &QAction::triggered, this, &PuzzleMainWindow::Open);
connect(ui->actionSave, &QAction::triggered, this, &PuzzleMainWindow::Save);
connect(ui->actionSaveAs, &QAction::triggered, this, &PuzzleMainWindow::SaveAs);
connect(ui->actionImportRawLayout, &QAction::triggered, this, &PuzzleMainWindow::ImportRawLayout);
connect(ui->actionExit, &QAction::triggered, this, &PuzzleMainWindow::close);
// connects the actions for the edit menu
// TODO : initialise the undo / redo
// connects the actions for the windows menu
// TODO : initialise the entries for the different windows
connect(ui->actionCloseLayout, &QAction::triggered, this, &PuzzleMainWindow::CloseLayout);
// connects the action for the Help Menu
connect(ui->actionAboutQt, &QAction::triggered, this, &PuzzleMainWindow::AboutQt);
connect(ui->actionAboutPuzzle, &QAction::triggered, this, &PuzzleMainWindow::AboutPuzzle);
}
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//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitPropertyTabs()
{
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InitPropertyTabCurrentPiece();
InitPropertyTabLayout();
InitPropertyTabLayers();
InitPropertyTabTiles();
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitPropertyTabCurrentPiece()
{
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}
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//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitPropertyTabLayout()
{
// -------------------- init the unit combobox ---------------------
ui->comboBoxLayoutUnit->addItem(tr("Centimeters"), QVariant(UnitsToStr(Unit::Cm)));
ui->comboBoxLayoutUnit->addItem(tr("Millimiters"), QVariant(UnitsToStr(Unit::Mm)));
ui->comboBoxLayoutUnit->addItem(tr("Inches"), QVariant(UnitsToStr(Unit::Inch)));
// set default unit - TODO when we have the setting for the unit
const qint32 indexUnit = -1;//ui->comboBoxLayoutUnit->findData(qApp->ValentinaSettings()->GetUnit());
if (indexUnit != -1)
{
ui->comboBoxLayoutUnit->setCurrentIndex(indexUnit);
}
connect(ui->comboBoxLayoutUnit, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &PuzzleMainWindow::LayoutUnitChanged);
// -------------------- init the template combobox ---------------------
// TODO
connect(ui->comboBoxLayoutTemplate, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &PuzzleMainWindow::LayoutTemplateChanged);
// -------------------- layout width, length, orientation ------------------------
connect(ui->doubleSpinBoxLayoutWidth, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutSizeChanged);
connect(ui->doubleSpinBoxLayoutLength, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutSizeChanged);
connect(ui->radioButtonLayoutPortrait, QOverload<bool>::of(&QRadioButton::toggled), this, &PuzzleMainWindow::LayoutOrientationChanged);
connect(ui->radioButtonLayoutLandscape, QOverload<bool>::of(&QRadioButton::toggled), this, &PuzzleMainWindow::LayoutOrientationChanged);
connect(ui->pushButtonLayoutRemoveUnusedLength, QOverload<bool>::of(&QPushButton::clicked), this, &PuzzleMainWindow::LayoutRemoveUnusedLength);
// -------------------- margins ------------------------
connect(ui->doubleSpinBoxLayoutMarginTop, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
connect(ui->doubleSpinBoxLayoutMarginRight, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
connect(ui->doubleSpinBoxLayoutMarginBottom, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
connect(ui->doubleSpinBoxLayoutMarginLeft, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutMarginChanged);
// ------------------- follow grainline -----------------------
connect(ui->radioButtonLayoutFollowGrainlineNo, QOverload<bool>::of(&QRadioButton::clicked), this, &PuzzleMainWindow::LayoutFollowGrainlineChanged);
connect(ui->radioButtonLayoutFollowGrainlineVertical, QOverload<bool>::of(&QRadioButton::clicked), this, &PuzzleMainWindow::LayoutFollowGrainlineChanged);
connect(ui->radioButtonLayoutFollowGrainlineHorizontal, QOverload<bool>::of(&QRadioButton::clicked), this, &PuzzleMainWindow::LayoutFollowGrainlineChanged);
// -------------------- pieces gap and checkboxes ---------------
connect(ui->doubleSpinBoxLayoutPiecesGap, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, &PuzzleMainWindow::LayoutPiecesGapChanged);
connect(ui->checkBoxLayoutWarningPiecesSuperposition, QOverload<bool>::of(&QCheckBox::toggled), this, &PuzzleMainWindow::LayoutWarningPiecesSuperpositionChanged);
connect(ui->checkBoxLayoutWarningPiecesOutOfBound, QOverload<bool>::of(&QCheckBox::toggled), this, &PuzzleMainWindow::LayoutWarningPiecesOutOfBoundChanged);
connect(ui->checkBoxLayoutStickyEdges, QOverload<bool>::of(&QCheckBox::toggled), this, &PuzzleMainWindow::LayoutStickyEdgesChanged);
// -------------------- export ---------------------------
connect(ui->pushButtonLayoutExport, QOverload<bool>::of(&QPushButton::clicked), this, &PuzzleMainWindow::LayoutExport);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitPropertyTabTiles()
{
// for the MVP we don't want the tiles tab.
// we remove it. As soon as we need it, update this code
ui->tabWidgetProperties->removeTab(2); // remove tiles
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::InitPropertyTabLayers()
{
// for the MVP we don't want the layers tab.
// we remove it. As soon as we need it, update this code
ui->tabWidgetProperties->removeTab(3); // remove layers
}
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//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::New()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::New");
int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::Open()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::Open");
int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::Save()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::Save");
int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::SaveAs()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::SaveAs");
int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::ImportRawLayout()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::ImportRawLayout");
int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::CloseLayout()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::CloseLayout");
int ret = msgBox.exec();
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Q_UNUSED(ret);
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// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::AboutQt()
{
QMessageBox::aboutQt(this, tr("About Qt"));
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::AboutPuzzle()
{
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auto *aboutDialog = new DialogAboutPuzzle(this);
aboutDialog->setAttribute(Qt::WA_DeleteOnClose, true);
aboutDialog->show();
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}
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//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutUnitChanged(int index)
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutUnitChanged");
int ret = msgBox.exec();
Q_UNUSED(index);
Q_UNUSED(ret);
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutTemplateChanged(int index)
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutTemplateChanged");
int ret = msgBox.exec();
Q_UNUSED(index);
Q_UNUSED(ret);
// TODO
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutSizeChanged()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutSizeChanged");
int ret = msgBox.exec();
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutOrientationChanged()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutOrientationChanged");
int ret = msgBox.exec();
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutRemoveUnusedLength()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutRemoveUnusedLength");
int ret = msgBox.exec();
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutMarginChanged()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutMarginChanged");
int ret = msgBox.exec();
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutFollowGrainlineChanged()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutFollowGrainlineChanged");
int ret = msgBox.exec();
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutPiecesGapChanged(double value)
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutPieceGapChanged");
int ret = msgBox.exec();
Q_UNUSED(value);
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutWarningPiecesSuperpositionChanged(bool checked)
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutWarningPiecesSuperpositionChanged");
int ret = msgBox.exec();
Q_UNUSED(checked);
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutWarningPiecesOutOfBoundChanged(bool checked)
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutWarningPiecesOutOfBoundChanged");
int ret = msgBox.exec();
Q_UNUSED(checked);
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutStickyEdgesChanged(bool checked)
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutStickyEdgesChanged");
int ret = msgBox.exec();
Q_UNUSED(checked);
Q_UNUSED(ret);
}
//---------------------------------------------------------------------------------------------------------------------
void PuzzleMainWindow::LayoutExport()
{
// just for test purpuses, to be removed:
QMessageBox msgBox;
msgBox.setText("TODO PuzzleMainWindow::LayoutExport");
int ret = msgBox.exec();
Q_UNUSED(ret);
}
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