valentina/src/libs/vtools/tools/vgrainlineitem.cpp

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/************************************************************************
**
** @file vgrainlineitem.h
** @author Bojan Kverh
** @date September 10, 2016
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2013-2015 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include <math.h>
#include <QPainter>
#include <QtMath>
#include "vgrainlineitem.h"
#define ARROW_ANGLE 0.5
#define ARROW_LENGTH 0.05
#define RECT_WIDTH 30
//---------------------------------------------------------------------------------------------------------------------
VGrainlineItem::VGrainlineItem(QGraphicsItem* pParent)
:QGraphicsObject(pParent), m_eMode(mNormal), m_ptPos(QPointF(0, 0)), m_dRotation(0), m_dLength(0),
m_rectBoundingBox()
{
m_rectBoundingBox.setTopLeft(QPointF(0, 0));
m_rectBoundingBox.setSize(QSizeF(200, 200));
}
//---------------------------------------------------------------------------------------------------------------------
VGrainlineItem::~VGrainlineItem()
{}
//---------------------------------------------------------------------------------------------------------------------
void VGrainlineItem::paint(QPainter* pP, const QStyleOptionGraphicsItem* pOption, QWidget* pWidget)
{
Q_UNUSED(pOption);
Q_UNUSED(pWidget);
QColor clr = Qt::black;
pP->setPen(QPen(clr, 3));
QPointF pt1 = m_ptPos;
QPointF pt2 = pt1;
pP->setRenderHints(QPainter::Antialiasing);
pt2.setX(pt2.x() + m_dLength * cos(m_dRotation));
pt2.setY(pt2.y() + m_dLength * sin(m_dRotation));
pP->drawLine(pt1, pt2);
QPolygonF poly;
poly << pt1;
QPointF ptA;
ptA.setX(pt1.x() + m_dLength*ARROW_LENGTH*cos(m_dRotation + ARROW_ANGLE));
ptA.setY(pt1.y() + m_dLength*ARROW_LENGTH*sin(m_dRotation + ARROW_ANGLE));
poly << ptA;
ptA.setX(pt1.x() + m_dLength*ARROW_LENGTH*cos(m_dRotation - ARROW_ANGLE));
ptA.setY(pt1.y() + m_dLength*ARROW_LENGTH*sin(m_dRotation - ARROW_ANGLE));
poly << ptA;
pP->setBrush(clr);
pP->drawPolygon(poly);
poly.clear();
poly << pt2;
ptA.setX(pt2.x() + m_dLength*ARROW_LENGTH*cos(M_PI + m_dRotation + ARROW_ANGLE));
ptA.setY(pt2.y() + m_dLength*ARROW_LENGTH*sin(M_PI + m_dRotation + ARROW_ANGLE));
poly << ptA;
ptA.setX(pt2.x() + m_dLength*ARROW_LENGTH*cos(M_PI + m_dRotation - ARROW_ANGLE));
ptA.setY(pt2.y() + m_dLength*ARROW_LENGTH*sin(M_PI + m_dRotation - ARROW_ANGLE));
poly << ptA;
pP->drawPolygon(poly);
if (m_eMode != mNormal)
{
pP->setPen(QPen(clr, 2, Qt::DashLine));
pP->setBrush(Qt::NoBrush);
poly.clear();
ptA.setX(pt1.x() + RECT_WIDTH*cos(m_dRotation + M_PI/2));
ptA.setY(pt1.y() + RECT_WIDTH*sin(m_dRotation + M_PI/2));
poly << ptA;
ptA.setX(pt1.x() + RECT_WIDTH*cos(m_dRotation - M_PI/2));
ptA.setY(pt1.y() + RECT_WIDTH*sin(m_dRotation - M_PI/2));
poly << ptA;
ptA.setX(pt2.x() + RECT_WIDTH*cos(m_dRotation - M_PI/2));
ptA.setY(pt2.y() + RECT_WIDTH*sin(m_dRotation - M_PI/2));
poly << ptA;
ptA.setX(pt2.x() + RECT_WIDTH*cos(m_dRotation + M_PI/2));
ptA.setY(pt2.y() + RECT_WIDTH*sin(m_dRotation + M_PI/2));
poly << ptA;
pP->drawPolygon(poly);
}
}
//---------------------------------------------------------------------------------------------------------------------
void VGrainlineItem::UpdateGeometry(const QPointF& ptPos, qreal dRotation, qreal dLength)
{
m_ptPos = ptPos;
m_dRotation = qDegreesToRadians(dRotation);
m_dLength = dLength;
m_eMode = mMove;
update(m_rectBoundingBox);
}
//---------------------------------------------------------------------------------------------------------------------
QRectF VGrainlineItem::boundingRect() const
{
return m_rectBoundingBox;
}