valentina/src/app/geometry/vabstractcurve.cpp

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2014-06-25 16:08:12 +02:00
/************************************************************************
**
** @file vabstractcurve.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 25 6, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2014 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vabstractcurve.h"
#include <QPainterPath>
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//---------------------------------------------------------------------------------------------------------------------
VAbstractCurve::VAbstractCurve(const GOType &type, const quint32 &idObject, const Draw &mode)
:VGObject(type, idObject, mode)
{}
//---------------------------------------------------------------------------------------------------------------------
VAbstractCurve::VAbstractCurve(const VAbstractCurve &curve)
:VGObject(curve)
{}
//---------------------------------------------------------------------------------------------------------------------
VAbstractCurve &VAbstractCurve::operator=(const VAbstractCurve &curve)
{
if ( &curve == this )
{
return *this;
}
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VGObject::operator=(curve);
return *this;
}
//---------------------------------------------------------------------------------------------------------------------
QPainterPath VAbstractCurve::GetPath() const
{
QPainterPath path;
QVector<QPointF> points = GetPoints();
if (points.count() >= 2)
{
for (qint32 i = 0; i < points.count()-1; ++i)
{
path.moveTo(points.at(i));
path.lineTo(points.at(i+1));
}
}
else
{
qDebug()<<"points.count() < 2"<<Q_FUNC_INFO;
}
return path;
}