valentina/src/libs/vpropertyexplorer/plugins/Vector3d/vvector3dproperty.h

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/************************************************************************
**
** @file vvector3dproperty.h
** @author hedgeware <internal(at)hedgeware.net>
** @date
**
** @brief
** @copyright
** All rights reserved. This program and the accompanying materials
** are made available under the terms of the GNU Lesser General Public License
** (LGPL) version 2.1 which accompanies this distribution, and is available at
** http://www.gnu.org/licenses/lgpl-2.1.html
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
*************************************************************************/
#ifndef VVECTOR3DPROPERTY_H
#define VVECTOR3DPROPERTY_H
#include "vpropertyexplorer_global.h"
#include "vproperty.h"
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namespace VPE
{
struct VPROPERTYEXPLORERSHARED_EXPORT Vector3D
{
public:
Vector3D()
{
X = Y = Z = 0;
}
Vector3D(const Vector3D& other)
{
X = other.X;
Y = other.Y;
Z = other.Z;
}
~Vector3D() {}
float X, Y, Z;
};
/*
}
Q_DECLARE_METATYPE(QPE::Vector3D) // todo
*/
class VPROPERTYEXPLORERSHARED_EXPORT QVector3DProperty : public VProperty
{
public:
QVector3DProperty(const QString& name);
virtual ~QVector3DProperty() {}
//! Get the data how it should be displayed
virtual QVariant data (int column = DPC_Name, int role = Qt::DisplayRole) const;
//! Returns item flags
Qt::ItemFlags flags(int column = DPC_Name) const;
//! Returns the Vector3d
virtual Vector3D getVector() const;
//! Sets the Vector3d
virtual void setVector(const Vector3D& vect);
//! Sets the Vector3d
virtual void setVector(float x, float y, float z);
//! Returns a string containing the type of the property
virtual QString type() const;
//! Clones this property
//! \param include_children Indicates whether to also clone the children
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//! \param container If a property is being passed here, no new VProperty is being created but instead it is tried
//! to fill all the data into container. This can also be used when subclassing this function.
//! \return Returns the newly created property (or container, if it was not NULL)
virtual VProperty* clone(bool include_children = true, VProperty* container = NULL) const;
//! Sets the value of the property
virtual void setValue(const QVariant& value);
//! Returns the value of the property as a QVariant
virtual QVariant getValue() const;
};
}
#endif // VVECTOR3DPROPERTY_H