valentina/src/app/visualization/vistoolbisector.cpp

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/************************************************************************
**
** @file vistoolbisector.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 24 7, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2014 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "vistoolbisector.h"
#include "../geometry/vpointf.h"
#include "../container/vcontainer.h"
#include "../tools/drawTools/vtoolbisector.h"
//---------------------------------------------------------------------------------------------------------------------
VisToolBisector::VisToolBisector(const VContainer *data, QGraphicsItem *parent)
:VisLine(data, parent), point2Id(NULL_ID), point3Id(NULL_ID), point(nullptr), line1P1(nullptr), line1P2(nullptr),
line1(nullptr), line2P2(nullptr), line2(nullptr), length(0)
{
line1P1 = InitPoint(supportColor, this);
line1P2 = InitPoint(supportColor, this);
line1 = InitItem<QGraphicsLineItem>(supportColor, this);
line2P2 = InitPoint(supportColor, this);
line2 = InitItem<QGraphicsLineItem>(supportColor, this);
point = InitPoint(mainColor, this);
}
//---------------------------------------------------------------------------------------------------------------------
void VisToolBisector::setPoint2Id(const quint32 &value)
{
point2Id = value;
}
//---------------------------------------------------------------------------------------------------------------------
void VisToolBisector::setPoint3Id(const quint32 &value)
{
point3Id = value;
}
//---------------------------------------------------------------------------------------------------------------------
void VisToolBisector::setLength(const QString &expression)
{
length = FindLength(expression);
}
//---------------------------------------------------------------------------------------------------------------------
VisToolBisector::~VisToolBisector()
{}
//---------------------------------------------------------------------------------------------------------------------
void VisToolBisector::RefreshGeometry()
{
if (point1Id > 0)
{
const QSharedPointer<VPointF> first = Visualization::data->GeometricObject<VPointF>(point1Id);
DrawPoint(line1P1, first->toQPointF(), supportColor);
if (point2Id <= 0)
{
DrawLine(line1, QLineF(first->toQPointF(), Visualization::scenePos), supportColor);
}
else
{
const QSharedPointer<VPointF> second = Visualization::data->GeometricObject<VPointF>(point2Id);
DrawPoint(line1P2, second->toQPointF(), supportColor);
DrawLine(line1, QLineF(first->toQPointF(), second->toQPointF()), supportColor);
if (point3Id <= 0)
{
DrawLine(line2, QLineF(second->toQPointF(), Visualization::scenePos), supportColor);
}
else
{
const QSharedPointer<VPointF> third = Visualization::data->GeometricObject<VPointF>(point3Id);
DrawPoint(line2P2, third->toQPointF(), supportColor);
DrawLine(line2, QLineF(second->toQPointF(), third->toQPointF()), supportColor);
if (qFuzzyCompare(1 + length, 1 + 0) == false)
{
qreal angle = VToolBisector::BisectorAngle(first->toQPointF(), second->toQPointF(),
third->toQPointF());
QLineF mainLine = VGObject::BuildLine(second->toQPointF(), length, angle);
DrawLine(this, mainLine, mainColor, lineStyle);
DrawPoint(point, mainLine.p2(), mainColor);
}
else
{
qreal angle = VToolBisector::BisectorAngle(first->toQPointF(), second->toQPointF(),
third->toQPointF());
QPointF endRay = Ray(second->toQPointF(), angle);
QLineF mainLine = VGObject::BuildLine(second->toQPointF(),
QLineF(second->toQPointF(), endRay).length(), angle);
DrawLine(this, mainLine, mainColor, lineStyle);
}
}
}
}
}