valentina/src/libs/vtools/dialogs/tools/piece/dialogduplicatedetail.cpp

94 lines
3.3 KiB
C++
Raw Normal View History

/************************************************************************
**
** @file dialogduplicatedetail.cpp
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 25 10, 2017
**
** @brief
** @copyright
** This source code is part of the Valentina project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2017 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#include "dialogduplicatedetail.h"
#include "ui_dialogduplicatedetail.h"
#include "../vwidgets/vabstractmainwindow.h"
#include "../../../visualization/path/vistoolduplicatedetail.h"
//---------------------------------------------------------------------------------------------------------------------
DialogDuplicateDetail::DialogDuplicateDetail(const VContainer *data, const quint32 &toolId, QWidget *parent)
: DialogTool(data, toolId, parent),
ui(new Ui::DialogDuplicateDetail),
m_idDetail(NULL_ID),
m_mx(0),
m_my(0),
m_firstRelease(false)
{
ui->setupUi(this);
InitOkCancel(ui);
vis = new VisToolDuplicateDetail(data);
}
//---------------------------------------------------------------------------------------------------------------------
DialogDuplicateDetail::~DialogDuplicateDetail()
{
delete ui;
}
//---------------------------------------------------------------------------------------------------------------------
void DialogDuplicateDetail::ShowDialog(bool click)
{
if (prepare)
{
if (click)
{
// The check need to ignore first release of mouse button.
// User should have chance to place piece.
if (not m_firstRelease)
{
m_firstRelease = true;
return;
}
VisToolDuplicateDetail *piece = qobject_cast<VisToolDuplicateDetail *>(vis);
SCASSERT(piece != nullptr)
m_mx = piece->Mx();
m_my = piece->My();
emit ToolTip("");
DialogAccepted();
}
}
}
//---------------------------------------------------------------------------------------------------------------------
void DialogDuplicateDetail::ChosenObject(quint32 id, const SceneObject &type)
{
if (prepare == false)// After first choose we ignore all objects
{
if (type == SceneObject::Detail && id > NULL_ID)
{
m_idDetail = id;
emit ToolTip(tr("Click to place duplicate"));
vis->VisualMode(id);
prepare = true;
}
}
}