valentina/src/app/undocommands/movedetail.h

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/************************************************************************
**
** @file movedetail.h
** @author Roman Telezhynskyi <dismine(at)gmail.com>
** @date 13 6, 2014
**
** @brief
** @copyright
** This source code is part of the Valentine project, a pattern making
** program, whose allow create and modeling patterns of clothing.
** Copyright (C) 2014 Valentina project
** <https://bitbucket.org/dismine/valentina> All Rights Reserved.
**
** Valentina is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** Valentina is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with Valentina. If not, see <http://www.gnu.org/licenses/>.
**
*************************************************************************/
#ifndef MOVEDETAIL_H
#define MOVEDETAIL_H
#include <QUndoCommand>
class VPattern;
class QGraphicsScene;
class MoveDetail : public QObject, public QUndoCommand
{
Q_OBJECT
public:
MoveDetail(VPattern *doc, const double &x, const double &y, const quint32 &id, QGraphicsScene *scene,
QUndoCommand *parent = 0);
virtual ~MoveDetail();
virtual void undo();
virtual void redo();
virtual bool mergeWith(const QUndoCommand *command);
virtual int id() const;
quint32 getDetId() const;
double getNewX() const;
double getNewY() const;
signals:
void NeedLiteParsing();
private:
Q_DISABLE_COPY(MoveDetail)
VPattern *doc;
double oldX;
double oldY;
double newX;
double newY;
quint32 detId;
QGraphicsScene *scene;
};
//---------------------------------------------------------------------------------------------------------------------
inline quint32 MoveDetail::getDetId() const
{
return detId;
}
//---------------------------------------------------------------------------------------------------------------------
inline double MoveDetail::getNewX() const
{
return newX;
}
//---------------------------------------------------------------------------------------------------------------------
inline double MoveDetail::getNewY() const
{
return newY;
}
#endif // MOVEDETAIL_H