47 lines
1.3 KiB
Rust
47 lines
1.3 KiB
Rust
//! Shows how to use buildin font
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use geo::line_string;
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use polygon_art::{AsteroidFont, Context, FontDirection};
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use FontDirection::{LeftRight, TopDown};
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fn main() {
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let context = Context::create();
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context.save();
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context.translate(70., 50.);
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// context.scale(8.);
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let font = AsteroidFont::new();
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let line = font.get_text("Hey there!".to_string(), 12., LeftRight);
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for char in line.iter() {
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context.draw_line_string(char);
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}
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context.draw_line_string(&line_string![(x : 0., y:14.), (x: 1000. , y : 14.)]);
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context.translate(0.0, 18.);
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let line = font.get_text("How are you?".to_string(), 22., LeftRight);
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for char in line.iter() {
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context.draw_line_string(char);
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}
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context.translate(0.0, 28.);
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let line = font.get_text("Here a bitter text!".to_string(), 50., LeftRight);
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for char in line.iter() {
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context.draw_line_string(char);
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}
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context.translate(0.0, 56.);
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let line = font.get_text("0123456789".to_string(), 50., LeftRight);
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for char in line.iter() {
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context.draw_line_string(char);
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}
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context.restore();
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context.translate(30., 50.);
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let line = font.get_text("0123456789".to_string(), 30., TopDown);
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for char in line.iter() {
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context.draw_line_string(char);
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}
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context.render();
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}
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