home-assistant: setup position_tracking
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parent
98fef3c291
commit
3576374285
2 changed files with 154 additions and 27 deletions
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@ -47,11 +47,10 @@ in {
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"essential"
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];
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};
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input_boolean.bed_room_buttons.icon = "mdi:toggle-switch";
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input_boolean.situation_toggle.icon = "mdi:toggle-switch";
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# room presents when I'm alone
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input_boolean.alone.icon = "mdi:account";
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# enable presents_tracking
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input_boolean.presents_tracking.icon = "mdi:account";
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input_select.room_present = {
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icon = "mdi:map-marker";
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options = [
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@ -97,9 +96,9 @@ in {
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to = "on";
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};
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condition = {
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condition = "state";
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entity_id = "input_select.situation";
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state = situation;
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condition = "template";
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value_template =
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"{{ states( 'input_select.situation' ) == '${situation}' }}";
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};
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action = [
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{
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@ -118,31 +117,36 @@ in {
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{
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alias =
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"absents in ${presentsGroup} -> turn lights off ${turnOffGroup} in ${situation}";
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trigger = {
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trigger = map (minutes: {
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platform = "state";
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entity_id = "group.${presentsGroup}";
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from = "on";
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to = "off";
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for.seconds = 2 * 60;
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};
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for.seconds = minutes * 60;
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}) [ 2 5 10 15 20 25 30 35 40 45 50 55 ];
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condition = {
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condition = "and";
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conditions = [
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{
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condition = "template";
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value_template =
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"{{ states( 'input_select.room_present' ) != '${presentsGroup}' }}";
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}
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{
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condition = "template";
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value_template =
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"{{ states( 'input_boolean.alone' ) == 'on' }}";
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}
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{
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condition = "template";
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value_template =
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"{{ states( 'input_select.situation' ) == '${situation}' }}";
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}
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{
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condition = "or";
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conditions = [
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{
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condition = "template";
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value_template =
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"{{ states( 'input_select.room_present' ) != '${presentsGroup}' }}";
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}
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{
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condition = "template";
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value_template =
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"{{ states( 'input_boolean.presents_tracking' ) == 'off' }}";
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}
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];
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}
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];
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};
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action = [
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@ -156,6 +160,32 @@ in {
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}
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];
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}
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{
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alias =
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"finally absents in ${presentsGroup} -> turn lights off ${turnOffGroup} in ${situation}";
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trigger = [{
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platform = "state";
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entity_id = "group.${presentsGroup}";
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from = "on";
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to = "off";
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for.seconds = 60 * 60;
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}];
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condition = {
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condition = "template";
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value_template =
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"{{ states( 'input_select.situation' ) == '${situation}' }}";
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};
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action = [
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{
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service = "switch.turn_off";
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data.entity_id = "group.${turnOffGroup}";
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}
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{
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service = "light.turn_off";
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data.entity_id = "group.${turnOffGroup}";
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}
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];
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}
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];
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onOffArguments = flatMap (name: [
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{
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@ -179,6 +209,92 @@ in {
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]) allRooms;
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in (flatMap roomPresents onOffArguments);
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roomPresentSwitches = let
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allRoomPresentGroups = map (name: "${name}_present") allRooms;
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foo =
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# group to determine presents
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presentGroup:
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let
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otherRoomPresentGroups =
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builtins.filter (name: name != presentGroup) allRoomPresentGroups;
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in [
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{
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alias =
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"select ${presentGroup} if all other rooms are longer not present/active";
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trigger = {
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platform = "state";
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entity_id = "group.${presentGroup}";
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from = "on";
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to = "off";
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for.seconds = (2 * 60) - 15;
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};
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condition = {
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condition = "and";
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conditions = flatMap (otherRoomPresent: {
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condition = "state";
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entity_id = "group.${otherRoomPresent}";
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state = "off";
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for.seconds = 1 * 60;
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}) otherRoomPresentGroups;
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};
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action = [{
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service = "input_select.select_option";
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data = {
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entity_id = "input_select.room_present";
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option = presentGroup;
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};
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}];
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}
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{
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alias =
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"select ${presentGroup} if no other room is present/active but ${presentGroup} is";
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trigger = {
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platform = "time_pattern";
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minutes = "/1";
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};
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condition = {
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condition = "and";
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conditions = [{
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condition = "state";
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entity_id = "group.${presentGroup}";
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state = "on";
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for.seconds = 1 * 60;
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}] ++ (flatMap (otherRoomPresent: {
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condition = "state";
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entity_id = "group.${otherRoomPresent}";
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state = "off";
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for.seconds = 1 * 60;
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}) otherRoomPresentGroups);
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};
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action = [{
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service = "input_select.select_option";
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data = {
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entity_id = "input_select.room_present";
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option = presentGroup;
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};
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}];
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}
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{
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alias = "select ${presentGroup} when entering the room";
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trigger = {
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platform = "state";
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entity_id = "group.${presentGroup}";
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from = "off";
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to = "on";
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};
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action = [{
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service = "input_select.select_option";
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data = {
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entity_id = "input_select.room_present";
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option = presentGroup;
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};
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}];
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}
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];
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in flatMap foo allRoomPresentGroups;
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# change light scene in rooms when changing situation
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# ---------------------------------------------------
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situationSwitches = let
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@ -308,7 +424,7 @@ in {
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]) allRooms;
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in flatMap situationSwitch allArguments;
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in situationSwitches ++ roomSwitches ++ [
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in situationSwitches ++ roomSwitches ++ roomPresentSwitches ++ [
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# control situation with buttons
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{
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@ -427,6 +543,17 @@ in {
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];
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};
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all_room_presents = {
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name = "Alle Anwesenheits Raum Sensoren";
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entities = [
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"group.floor_room_present"
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"group.bed_room_present"
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"group.living_room_present"
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"group.kitchen_room_present"
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"group.bath_room_present"
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];
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};
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# overview
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# --------
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all_sensors = {
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@ -440,7 +567,7 @@ in {
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entities = [
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"input_select.situation"
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"input_select.room_present"
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"input_boolean.alone"
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"input_boolean.presents_tracking"
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];
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};
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view_overview = {
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@ -11,20 +11,20 @@ let
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allDevices = {
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"button_1" = {
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id = "0x00158d0002b04f65";
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# states = { click = "input_boolean.living_room_button"; } # input state to hold (optional) (default "input_boolean.single_${name}")
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groups = [ "living_room" "living_room_present" ];
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groups = [ "living_room" ];
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states.single = "input_boolean.presents_tracking";
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states.double = "input_boolean.situation_toggle";
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};
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"button_2" = {
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id = "0x00158d0002b04f09";
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groups = [ "bed_room" "bed_room_present" ];
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states.single = "input_boolean.bed_room_buttons";
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groups = [ "bed_room" ];
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states.single = "input_boolean.presents_tracking";
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states.double = "input_boolean.situation_toggle";
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};
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"button_3" = {
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id = "0x00158d0002b00e04";
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groups = [ "bed_room" "bed_room_present" ];
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states.single = "input_boolean.bed_room_buttons";
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groups = [ "bed_room" ];
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states.single = "input_boolean.presents_tracking";
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states.double = "input_boolean.situation_toggle";
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};
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};
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